Sorcerer
Base Class: Sorcerer

Infinity

Level 3: Infinity

The magic in your body manifests physical traits of your cursed technique. Your Hit Point maximum increases by 3, and it increases by 1 whenever you gain another Sorcerer point            You are also covered by an invisible bubble. While you aren’t wearing armor, your base Armor Class equals 10 plus your Dexterity and Charisma modifiers.

Level 3: Reversal Red

Reversal Red deals 8d12 fire damage.

Amplified Blue

A mass that attracts everything.

Level 6: True Infinity

Because you're so strong, you're immune to Acid, Cold, Fire, Lightning, or Poison.

You have Resistance to that damage type, and when you cast a spell that deals damage of that type, you can add your Charisma modifier to one damage roll of that spell.

Acid Damage

You have chosen Acid damage.

Cold Damage

You have chosen Cold damage.

Fire Damage

You have chosen Fire damage.

Lightning Damage

You have chosen Lightning damage.

Poison Damage

You have chosen Poison damage.

Imaginary Technique: Hollow Purple

Grab the amplified blue and the reversal red. Smash them together to gain imaginary mass. Imaginary technique: Hollow Purple.

Level 18: Six Eyes

You can't hide.

Comments

Posts Quoted:
Reply
Clear All Quotes