Bard
Base Class: Bard

Sometimes the promise of a hot meal & good food is more inspiring that any speech, song, or dance.

Level 3: Collage Spells

Collage of Cooks Spells
BARD Level Prepared Spells
3 Goodberry, Purify Food and Drink, Lesser Restoration, Protection from Poison
5 Create Food and Water, Galders Tower
7 Fabricate, Private Sanctum

9


11

Creation, Skill Empowerment


Heroes Feast, Word of Recall

Level 3: Chefs' Supplies

You have Proficiency with Cooks Utensils & Brewers Supplies. You can also choose to make a Performance Check to use these tools. You also know the cantrip, Prestidigitation & if you cast it constantly for 1/2 minute, using the exact same effect, on food or drink you are preparing, the effect become permanent.

Level 6: Food Stores

You can store inspiration and spell effects in the food or drink you prepare. Any creature that consumes one of these provisions can use the stored inspiration or spell effects within 4 hours of consumption. The creature must use their reaction activate the spell effect. You can only store 1 inspiration or 1 effect of a spell who's level is less than or = to your PB per piece of food or drink. Only the first creature to consume said piece of sustenance gains the stored inspiration or spell. A creature can only have 1 stored inspiration & 1 stored spell at a time.

Level 14: Fine Cuisine

While preparing food or drink, you can take extra care on a number of provision = to your PB. When one of these provision is consumed, the creature that consumed it must make a WIS or CHA save (your choice) against your spell DC, being Charmed on a failure. They have disadvantage on the save if the special provision also had stored inspiration or spell effect. When the charmed creature takes damage, they repeat the save to end the effect, having advantage on the save if your where the one to damage them. The Charmed ends after 1 minute.

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