Base Class: Wizard
You are a monster. An evil psychopath who loves destruction.
Level 3: Level 3: Murderous Magic
- You gain a new Cantrip called "Death". This cantrip immediately kills any creature under 25 health, but this increases in levels. Level 8: 50 HP, Level 14: 100 HP, Level 20: Infinite. You may cast this spell either as an action, bonus action, or reaction.
- Whenever a creature is killed by you, the creature disintegrates without the choice to make death saving throws.
- Whenever you cast Death, you lose more of humanity, and your alignment slowly changes to Chaotic Evil; You also become more ghoulish in appearance.
Level 3: Level 3: Murderous Additions
Whenever you kill a creature, you gain +2 to AC, +30 to speed, go under the spell effects of Haste, and gain +20 temporary HP; You also regain Spell slots equal to Wizard Level.
Whenever you kill a creature, you also can spend all your spell slots to take another turn.
Level 6: Level 6: Counter-death
Whenever a creature counters a spell that would kill them, they instead are set on fire and receive the paralyzed condition. They take 1 dmg of fire dmg at the start of their turn and cannot make any actions, bonus actions, or reactions. When they die, they explode and kill two enemies that you have.
Level 10: The Circle of Life
Whenever you kill a creature, you can take another turn
Whenever you kill a creature, absorb their HP up to your HP Maximum
Whenever you kill a creature without using the Death Cantrip, you can cast another spell
Whenever you cast a spell that isn't the Death Cantrip, you also cast the Death Cantrip
Level 14: Superior Intellect
Once you have killed 500 creatures you unlock these abilities
All your spell slots are quadrupled, (You have 4 level 9 spells)
Whenever you cast a 9th level spell that isn't Time Stop you also cast Time Stop.
Level 14: Level 14: Improved Power Word
Whenever you cast the 9th level spell, Power Word kill, choose 100 targets, then they all disintegrate
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