Base Class: Sorcerer
You were born in a cold environment, be it a tall mountain or snowy tundra. Such an environment caused a Glacial Heart to fall into your possession, a powerful crystal that gave you your magic.
Level 3: Frigid Resiliance
You have resistance to Cold damage, and you have advantage on saving throws made to resist the effects of cold temperatures. Additionally, you may treat difficult terrain caused by ice or snow as normal terrain.
Level 6: Glacial Heart
You can channel the crystal’s core to bypass the hardiest defenses. Damage you deal of the cold type ignores resistance. Additionally, when you cast a spell that deals cold damage, you can spend 1 Sorcery Point to gain Temporary Hit Points equal to the spell's level + your Charisma modifier.
Level 14: Frigor
When you use your Innate Sorcery, the temperature of the air in a 20-foot sphere centered on you drastically drops. While your Innate Sorcery is active, any creature of your choice that enters the sphere or ends its turn there must make a Constitution saving throw. On a failed save, they take 4d8 Cold damage and their movement speed is reduced by 10 feet. On a success, they take half as much damage and their movement speed is not reduced.
Level 18: Heart of the Eternal Winter
Your mastery over cold reaches its zenith. You gain the following benefits:
Frozen Apotheosis: You gain immunity to cold damage and resistance to fire damage.
Deep Freeze: When a creature fails its saving throw against your Frigor feature or a spell that deals cold damage of 1st level or higher, you can spend 3 Sorcery Points to attempt to freeze them solid. The creature must succeed on a Constitution saving throw or they are Petrified (appearing as a statue of solid ice) until the end of your next turn. You can use this feature two times, and you regain all uses after a Long Rest.
Snow Sight: You can see normally through areas heavily obscured by snow, fog, or mist.
Level 3: Frost Spells
When you reach a Sorcerer level specified in the Frost Spells table, you thereafter always have the listed spells prepared.
| Sorcerer Level | Spells |
|---|---|
| 3 | Fog Cloud, Ice Knife, Gust of Wind, [Tooltip Not Found] |
| 5 | Sleet Storm, Slow |
| 7 | Ice Storm, [Tooltip Not Found] |
| 9 | Cone of Cold, Hold Monster |
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