Fighter
Base Class: Fighter

Warriors who practice the Three-Sword Style combine technique, ferocity, and unwavering willpower. Through their determination, they channel a spiritual power that terrifies their enemies and unleashes impossible slashes.

 

Those who wield this style learn to fight in multiple stances depending on the number of swords they carry, to channel their spiritual pressure as an aura that shatters their adversaries' morale, and to master devastating sword techniques.

Stances:

A stance lasts until the combat ends or until you switch stances.

The stance ends prematurely if you become incapacitated, fall unconscious, die, or cease holding the required number of bladed weapons.

You gain access to three unique combat stances. When rolling initiative, you can enter one of these stances for free, drawing the necessary weapons as part of this action.

During your turn, you can use your bonus action to switch stances.

Each stance grants specific benefits; additionally, stances enable you to access certain Blade techniques. The stances are:

2-Sword Stance

You need at least 2 slashing weapons (one in each hand). You add your ability modifier to the damage of your attack with the secondary weapon.

3-Sword Stance

You need at least 3 slashing weapons (the third in your mouth). Your AC increases by +1.

Stance 1: Single Sword

You need at least 1 slashing weapon. Your movement speed increases by 10 feet.

Demonic Aura

You gain proficiency in Intimidation.

When a creature is frightened of you, it also suffers a -1 penalty to its saving throws.

Steel Tenacity

You can rapidly switch the number of weapons you wield.

As a reaction at the start of your turn, or when you are targeted by an attack, you can switch between stances.

Level 3: Edge

A special dice used in order to use certain abilities and skills that can be used in combat.

 

Edge Limit: Your maximum accumulated Edge cannot exceed an amount equal to 5 + your proficiency bonus.

You gain 2 Edge when rolling initiative.

You gain 1 Edge once per turn when you hit a hostile creature with a melee weapon attack.

You gain 1 Edge when you reduce a hostile creature of an appropriate Challenge Rating (at the DM's discretion, excluding trivial minions) to 0 hit points.

You gain 1 Edge when you take damage from a hostile creature in a single attack equal to or greater than 10% of your maximum hit points (rounded down, minimum 2 damage).

You lose all Edge at the end of combat. You may spend it to activate the special techniques of this subclass.

Domain of the Edge

When you activate an Edge technique, you can choose to pay its cost using your Hit Dice instead of Edge points. You roll the Hit Dice you spend in this manner and take necrotic damage equal to the total result (this damage ignores resistances and immunities).

King of Hell

When you enter your 3-Sword Stance, you can choose to activate King of Hell. For the next minute, you gain the following benefits:

 

Your melee attacks with slashing weapons deal an additional +1d8 slashing damage.

 

When you use an Edge technique while in 3-Sword Stance, you reduce its cost by 1 Edge point (minimum 1).

 

If you use *Three Thousand Worlds* while *King of Hell* is active, you add your proficiency bonus to the damage dealt to each affected target.

 

You can use this ability only once per long rest.

INfernal Persistance

When you use your Second Wind feature, you gain the following additional benefits until the end of your next turn:

 

Your speed increases by 15 feet.

Your AC increases by +1.

Your damage rolls with slashing weapons gain a +1 bonus.

Style Of The Three Swords Image