Base Class: Rogue
Some rogues steal gold. Others steal secrets. You steal hearts — and if you cannot have the object of your affection, no one will.
Yandere rogues are not merely in love. They are consumed by it. Whether born from trauma, a cursed bloodline, or a soul-binding encounter, your devotion has twisted into something beautiful and terrifying. You do not protect your darling out of duty or heroism. You do it because they are yours — the center of your world, the reason your blade sings, and the only light worth preserving in a dark universe.
To you, love and violence are the same language. A rival’s smile is a threat. A kind word from another is poison. Your obsession is both your greatest strength and your most dangerous weakness. You would burn kingdoms, slaughter armies, or die smiling if it meant keeping your chosen one safe… or keeping them close.
Many call you mad. You call it devotion.
Twisted Devotion
- Yandere Personality Flaw: You must choose one of the following flaws. It is added to any flaws you possess from your background.
- I cannot tolerate anyone getting too close to my darling.
- I fear constantly that my obsession will be taken from me.
- My darling’s life matters more than my own.
- My affection flips instantly into terrifying rage when threatened.
- Nothing else matters compared to my obsession.
- My darling is perfect. Any evidence to the contrary is a lie.
- Obsession: Once per long rest (no action required), you can designate a creature you have seen before as your obsession. The target must speak at least one language, have Intelligence 5 or higher, and cannot be a Beast. You can have only one obsession at a time.
- Darling’s Secrets: While you can see your obsession, you can use a bonus action to peer into their very being. You instantly learn one fact about them of your choice. This can include:
- Any statistic (ability scores, AC, hit points, saving throw bonuses, skill bonuses, etc.)
- Challenge Rating (CR) or level
- Class levels and subclass (if applicable)
- Alignment, background, or personality traits,/bonds/ideals/flaws
- Current conditions or effects
- Any other single piece of personal or biographical information the DM deems reasonable (e.g., “they are terrified of spiders,” “they are secretly a spy,” or “their true name is…”)
You can use this ability multiple times while you can see your obsession, but only once per round (via bonus action). Information gained is always accurate at the moment you use the ability.
- Yandere Aura: Your obsession radiates a 15-foot aura (increases to 30 feet at 9th level, 45 feet at 13th, and 60 feet at 17th).
While inside the Yandere Aura you gain:
- Advantage on Stealth, Insight, Perception, Survival, Investigation, Charisma checks, and Dexterity weapon attacks.
- Creatures always provoke opportunity attacks from you when leaving your melee reach.
- Reaction melee attack if a creature ends its movement in your reach while approaching you inside the aura.
- Reaction Dexterity attack (even ranged) if you see a creature attack or approach your obsession.
- You communicate with your obsession as if sharing a language.
- Advantage on initiative and death saving throws.
Always active benefits (against your obsession or those who threaten them):
- Advantage on all Charisma, Intelligence, Insight, Medicine, Perception, Survival, and Stealth checks made against your obsession.
- Doubled movement speed when moving toward your obsession (no opportunity attacks provoked).
- Advantage on Dexterity weapon attacks against creatures that have attacked or targeted your obsession.
- Murderous Devotion: Once per turn, when you hit a creature inside the aura or one that has harmed your obsession, you can apply your Sneak Attack damage even if you don’t meet normal conditions (still limited to once per turn at 3rd level).
Lover’s Omniscience
The Yandere Aura expands to 30 feet.
While inside the aura:
- You can attack twice when you take the Attack action.
- You can attack twice when using a reaction to attack.
- You can apply Sneak Attack twice per turn (on separate attacks).
You always know your obsession’s exact location (same plane) and the location of every creature inside the aura. You can perfectly hear your obsession and any speech within the aura, and you understand all languages spoken there.
You gain a bonus to Stealth checks and attack rolls equal to your Dexterity modifier (minimum +1) while inside the aura. You cannot suffer disadvantage on attack rolls against creatures inside the aura.
Mindbound Devotion
The Yandere Aura expands to 45 feet.
While inside the aura:
- You can attack three times when you take the Attack action.
- You can attack three times when using a reaction to attack.
- You can apply Sneak Attack three times per turn (on separate attacks).
You can hear the surface thoughts of your obsession and all creatures inside the aura as if under the detect thoughts spell. You may activate or deactivate this ability at will (no action required).
You always know the exact location of any creature that you have seen attack or target your obsession with harmful intent (while they are on the same plane as you).
Eternal Union
The Yandere Aura expands to 60 feet.
While inside the aura:
- You can attack four times when you take the Attack action.
- You can attack four times when using a reaction to attack.
- You can apply Sneak Attack four times per turn (on separate attacks).
You can see your obsession and all creatures inside the aura at any time as if using the scrying spell (no save required, functions across planes). They cannot hide from you by any means — magical or mundane.
Final Embrace (1/long rest): If your obsession drops to 0 hit points while you are inside the aura, you may enter a Yandere Rage for 1 minute. During this state:
- Your attack rolls score a critical hit on a 15–20.
- You gain temporary hit points equal to 5 × your rogue level at the start of each turn.
- Any creature that attacks your obsession takes 3d10 + your Dexterity modifier psychic damage.
During Yandere Rage, you may make five attacks with the Attack action and with qualifying reactions, and apply Sneak Attack up to five times per turn.
Previous Versions
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5/4/2026 11:53:24 PM
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