Pugilist
Base Class: Pugilist

The Tattoo Summoner is an interesting type of street fighter, utilizing tattoos made of special ink called Animated Ink to imbue themselves with animations of creatures. Tattoos are usually viewed as degenerate or offensive by the upper classes of society and these tattoos are even more frowned upon. The creatures imbued in the animated artwork can be summoned to fight for or provide utility for the Summoner allowing the Tattoo Summoner to control the streets and alleys in a manner unlike any other. 

Level 3: Animated Artwork

Everyone starts with 3 tattoo slots while Tattoo Summoner has (=/pugilistlvl)

Tattoo Summoner can utilize animated ink to create animated artwork during downtime, downtime required is determined by the rarity of said animated ink.
Animated Artwork uses the animated ink CR table. Additionally, Tattoo Summoner can apply animated artwork to creatures other than itself.

  • Uncommon = Short Rest (1 Hour)
  • Rare = Long Rest (4 Hours)
  • Very Rare= 2 x Long Rest (8 Hours)
  • Animated artwork can be finished over multiple sessions.


The Tattoo Summoner can utilize a magic action or bonus action to summon a creature from their animated artwork. Any creature that is not a Tattoo Summoner but has animated artwork can utilize a magic action to summon a creature from their animated artwork. Each animated artwork can only be utilized once per long rest unless recalled by the host. If the animated artwork dies, then it cannot be recalled until after a long rest. The animated artworks cannot be healed and will remain at their current hp when recalled but regain all hp on a long rest.

Level 6: Cover Up Artwork

The Tattoo Summoner improves their ability to produce animated artwork, allowing them to perform cover up artwork on previous animated artwork. This allows the Tattoo Summoner to replace animated on themselves and other creatures with different or more advanced animated artwork. 
To create cover up artwork, the Tattoo Summoner must expend animated ink and time equal to the CR LVL of the animated artwork they wish to apply.

Level 11: Animated Artwork Savant

When the Tattoo Summoner utilizes the magic action or bonus action to summon an animated artwork, they can choose to summon multiple artworks simultaneously at the cost of HP equal to the CR LVL of the artwork summoned (min/1/art).  Additionally, the time to create animated artworks is halved and the cost of animated inks is halved.

Level 17: Animated Artwork Master

The Tattoo Summoner can choose to expend 5 very rare animated ink, 5 animated artwork slots, and 40 hours to create a masterwork art. Masterwork art can be any creature 15 CR or lower. This artwork cannot be healed/will not heal during long rests and when it dies, the artwork fades from the host's body. If the Tattoo Summoner wishes to recreate the masterwork art, it will cost the same amount of resources and time again.

 

Previous Versions

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