Base Class: Monk
Conjure mystifying illusions
Warriors of Illusions conjure duplicates of themselves and their enviroment. For them, strengthening their mind is just as important as physical training to outsmart their enemies while concealing themselves and their allies.
Level 3: Illusion Techniques
You have learned to conjure illusions. You gain the following benefits:
Minor Illusion. You know the Minor Illusion cantrip. Wisdom is your Spellcasting ability for it.
Conjure Duplicate. At the start of your turn, you can spend a focus point to create a perfect visual illusion of yourself in an unoccupied space you can see within 15 feet of yourself. The illusion is intangible and doesn’t occupy its space. It lasts for 1 minute, but it ends early if you dismiss it (no action required) or have the Incapacitated condition. The illusion is animated and mimics your expressions and gestures. While it persists, you can move it up to 15 feet at the start of your turn, and when you expend a bonus action to use flurry of blows, you can make an additional unarmed strike for each duplicate as if you were in that illusions space. When you do so, all of the attacks damage is psychic damage. You can have up to 2 duplicates at a time, but you can only create one illusion per turn.
Level 6: Uncanny Step
As a Bonus Action, you can swap places with a duplicate created by your conjure duplicate feature that is within 60 feet of yourself. You can then spend a focus point to give yourself the invisible condition until the start of your next turn or until you make an attack roll, deal damage, or cast a spell.
Level 11: Terrifying Blow
When you expend a focus point to use stunning strike, you can also cause the target to be frightened of you until the end of its next turn.
Level 17: Legion of one
You have become an expert in creating illusions of yourself. Using your Illusion Techniques feature, you can have up to 5 duplicates at a time, and you can create up to 2 duplicates at the start of your turn. To create more than one duplicate at a time you must spend one focus point for each iduplicate created. Additionally, you have advantage on attack rolls against creatures within 5 feet of your duplicates unless you are attacking from that duplicates space.
Comments