Barbarian
Base Class: Barbarian

Those that walk the Path of the Brawler are living weapons, fighting with their fists to enact whatever vision of a better world they hold dear.

Living Weapon

Your body has been honed into a living weapon. However, there is a price (either magical or through oath), your ability to wield a weapon. Your unarmed strikes have a bonus to hit equal to your CON modifier and deal additional damage equal to your CON modifier.

Additonally, while not wearing armor and not wielding a weapon, you gain +2 to your AC. However, while you are raging, you cannot wield a weapon, and you drop whatever weapon you were holding when you start raging.

 

At certain levels, the size of dice you roll for your unarmed strikes increases, as referenced on the following table.

Barbarian Level

Unarmed Strike Dice

3

d4

6

d6

10

d8

14

d10

Unnatural Vitality

At 6th level, your body has become unnaturally resilient to harm.  As a bonus action on your turn, if you are Bloodied, you may roll a dice equal to the size of your Unarmed Strike dice and add your CON modifier to heal that many HP. You may use this feature a number of times per rest equal to your proficiency bonus.

Magical Assault

At 10th level, your body has become saturated with natural magics, allowing you to wield them in battle. While you are raging, your unarmed strikes count as magical for the purposes of overcoming resistances and immunities and ignore resistances to bludgeoning damage. Additionally, immunity to bludgeoning damage is treated as only a resistance for your Unarmed Strikes.

Unstoppable Force

At 14th level, you become a truly unstoppable force of might. While you are not wearing armor or wielding a weapon, your speed cannot be reduced.

Additionally, while you are raging, your jump distance (both long and high) is tripled.

Previous Versions

Name Date Modified Views Adds Version Actions
5/12/2026 6:51:20 PM
3
1
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Coming Soon
5/15/2026 5:55:20 PM
3
1
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Coming Soon
5/15/2026 8:39:13 PM
5
1
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Coming Soon

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