Bard
Base Class: Bard

Speakers are storytellers and information gatherers who harness the powers of the elements to defend themselves.

Elemental Companion

Starting at 3rd level, you know and can cast the Find Familiar spell. Any familiar gained in this way manifests as a mephit of your choice and has a single appropriately themed elemental attack as listed in their statblock, but otherwise follows the rules listed in the spell.

Domain Metamagic

Starting at 3rd level, you gain the bonus spells from a cleric domain of your choice. You also gain two metamagic options of your choice that you may use on these spells by expending a use of bardic inspiration.

Elemental Champion

Starting at 6th level, your mephit can become a full elemental. Choose from air, earth, fire, or water elemental. This elemental uses your action pool in combat, and will generally try to protect you if given actions but no orders.

Elemental Crush

Starting at 14th level, your elemental takes on a near-godlike form and unleashes a massive attack once per long rest. This attack has the duration and effects of the Whirlwind Spell, but the damage dealt is appropriate to the elemental (Fire for fire elemental, bludgeoning for earth, Cold for water, and lightning for air). After the attack ends, your elemental becomes a mephit again until your next long rest.

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