Base Class: Ranger
Gloom Stalkers are at home in the darkest places: deep under the earth, in gloomy alleyways, in primeval forests, and wherever the light dims. Most folk enter such places with trepidation, but a Gloom Stalker ventures boldly into the darkness, seeking to ambush threats before they can reach the broader world. They are the ultimate stalkers, using the shadows as both a shield and a weapon to strike down their prey with terrifying speed.
Dread Ambusher (nate)
You master the art of the sudden strike. You gain the following benefits:
Ambusher's Leap: At the start of your first turn of each combat, your walking speed increases by 10 feet until the end of that turn.
Initiative Bonus: You can add your Wisdom modifier (+3) to your Initiative rolls.
Dreadful Strike: When you hit a creature with a weapon attack, you can cause the attack to deal an extra 2d6 Psychic damage. You can use this extra damage a number of times equal to your Wisdom modifier (3 times), and you regain all expended uses when you finish a Long Rest."
Alpha's Command: "When you use your Bonus Action to cast or redirect Hunter's Mark, you can command your wolf pack to strike. One wolf within range can use its reaction to make a bite attack against the marked target."
Umbral Sight(nate)
You gain Darkvision out to a range of 60 feet. If you already have Darkvision from your species, its range increases by 60 feet instead (bringing your Drow lineage up to 120 feet). Additionally, you are adept at evading creatures that rely on Darkvision. While entirely in Darkness, you have the Invisible condition to any creature that relies on Darkvision to see you in that Darkness.
This affects doubles if Jigsaw is in the area.
Iron Mind
You have honed your ability to resist mind-altering powers, representing the profound spiritual resilience you uncovered after reclaiming your mother's charm. You gain proficiency in Wisdom Saving Throws."
Stalker's Flurry
You learn to attack with such unexpected speed that you can turn a miss into a new opening. Once on each of your turns when you miss with a weapon attack, you can make another weapon attack as part of the same action.
Shadowy Dodge
You can dodge in any out of shadows to evade an attacker. Whenever a creature makes an attack roll against you and doesn't have advantage on the roll, you can use your reaction to impose disadvantage on it. You must use this feature before you know the outcome of the attack roll.
Gloom Stalker Magic
Starting at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Gloom Stalker Spells table. The spell counts as a ranger spell for you, but it doesn't count against the number of ranger spells you know.
Previous Versions
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