Base Class: Warlock
Otherworldly Patron
Your patron acts through a trusted vessel bound to your soul. This companion serves as messenger, scout, guardian, and conduit for your patron's power. As your bond deepens, your familiar becomes an increasingly potent extension of your will, capable of channeling your magic across great distances and manifesting fragments of your patron's presence.
Level 3: Patron's Vessel
You learn the Find Familiar spell if you do not already know it. The spell doesn't count against the number of warlock spells you know.
You must choose Pact of the Chain when you gain your Pact Boon. If you possess another Pact Boon, it is replaced by Pact of the Chain.
Your familiar gains the following benefits.
Mutable Form
As a bonus action, your familiar can transform into any form available through your Find Familiar spell.
Its statistics change to match the chosen form.
Arcane Conduit
When you cast a warlock spell with a range other than Self, you can cause the spell to originate from your familiar's space rather than your own.
The familiar must be within 120 feet of you and capable of perceiving the target or target area.
You can use this feature a number of times equal to your Charisma modifier (minimum of once), regaining all expended uses when you finish a long rest.
Patron's Recall
When your familiar has been dismissed or reduced to 0 hit points, you can use a bonus action to restore it to an unoccupied space within 30 feet of you.
The familiar returns in any form available through your Find Familiar spell and has hit points equal to half its hit point maximum.
No spell slot or material components are required.
You can use this feature a number of times shown in the Patron's Recall table, regaining all expended uses when you finish a long rest.
Level 6: Shared Vitality
Your soul and your familiar's essence become intertwined.
Your familiar's hit point maximum becomes equal to five times your warlock level if that value would otherwise be lower.
Additionally, when your familiar takes damage, you can use your reaction to take any amount of that damage yourself, reducing the damage your familiar takes by the same amount.
Damage transferred in this way cannot be reduced or prevented.
Patron's Channeling
When you cast a warlock spell through Arcane Conduit, add 1 d4 to one damage roll of the spell.
If the spell deals damage, your familiar may immediately move up to half its speed without provoking opportunity attacks.
Increases to 2 d4 at level 10 and 3 d4 at level 16
Level 10: Shared Soul
Soulbound Defense
When your familiar would be reduced to 0 hit points, it instead drops to 1 hit point.
Once you use this feature, you can't use it again until you finish a short or long rest.
Unbroken Focus
While your familiar is within 30 feet of you, you have advantage on Constitution saving throws made to maintain concentration on a warlock spell.
Level 14: Patron Manifestation
As a bonus action, you empower your familiar with a fragment of your patron's true presence for 1 minute.
For the duration:
- Arcane Conduit can be used without expending uses.
- Your familiar gains resistance to all damage.
- Whenever you cast a warlock spell through your familiar, you can teleport to an unoccupied space within 5 feet of it.
- Whenever you cast a warlock spell through your familiar, your familiar gains temporary hit points equal to your Charisma modifier.
Once you use this feature, you can't use it again until you finish a long rest.
Comments