Base Class: Bard
A bard of the college of paint can prepare spell for trap or futur use, the more creatif you can be to more powerfull this subclass will be. Warp reality whit your painting, trap creature inside a world you created. Paint the world to change it for the better or the worst
Level 3: Level 3: Bonus Proficiencies
you become proficient whit the painter supplie and can use CHA to use the supplie to represent something from memorie.
Level 3: Level 3: Paint spell
you can cast any spell from your spell list as a paint spell if you can cast the spell as a action, a bonus action or a reaction. Paint spell are magic paint that containe a spell. The paint can be place on structure or willing creature. The caster must decide a condition for the spell to be trigger. When the condition of trigger are met, the spell is cast like if it was you the caster. The size of the paint must be 1 inch square minimum and 1 foot square maximum. The number of paint spell that can be actif at the same time is your proficiency bonus.
You can tale 1 minute to create a paint spell to match the color of the surface the paint spell is on. The DC to see the paint spell is your DC spell.
The paint spell last for 24 hours
Level 6: Level 6: Paint reality
you can paint any number of three-dimensional objects and terrain features (such as walls, doors, trees, flowers, weapons, webs, and pits), provided these elements are all confined to a 20-foot cube. The effort takes 1 turn per element inside the cube, during which time you must remain in the Cube, and requires concentration. If your Concentration is broken or you leave the Cube before the work is done, all the painted elements vanish.
When the work is done, all the painted objects and terrain features become real. Thus, painting a door on a wall creates an actual door, which can be opened to whatever is beyond. Painting a pit creates a real pit, the entire depth of which must lie within the 20-foot Cube. Painting a creature, the creature is neutral or hostile to you and your ally depending on the alignment of the creature. The creature obey to you, the creature can refuse to obey if the order seem to be deadly. The CR of the creature can't exceed half your level, all paint element or creature gain a vulnerability to fire, if the creature have a fire resistance or immunity, the creature lose the fire resistance/immunity. Creature whit spell slot can't regain spell slot. The spell Disintegrate automaticly succed and destroye the paint element or creature, the same is apply to the use of one ounce of Universal Solvent
No object created can have a value If you paint objects of value (such as a large pile of gold), they look authentic, but close inspection reveals they’re made from paste, cookies, or some other worthless material. Your spell DC determine the difficulty to realize it is fake
You can paint magic item that are commun or uncommun if the item has charge, the item can't regain is charge.
The paint stay for proficienty bonus+ charisma modifier days
You can use this ability a number of time egal to your charisma modifier per long rest
Level 14: Level 14: A world in a canvas
your skill are so great that you can create a complete world inside a canvas. The creation of a canvas world take 8 hours, the creation of the canvas can't be interrupted, once create the canvas can be move, the maximum size of the canvas is a 10 foot squarre. The maximum size of the canvas world is 40 squarre mille. The canvas wolrd can be anything you want. Inside the canvas world you gain the following bonus:
you can fly, your fly speed is egal to your speed
you can change your size to S or L, change your appearance, changing your size or appearence don't modifie your stat
you automaticly succed death saving trow.
You and any creature of your choose can become resistant to all damage except fire, necrotic and radiant.
You can decide if a creature can enter the canvas wolrd, if a creature want to enter the canvas by force they must succed a athletics check or CHA check, your spell DC determine the difficulty. A creature can be force to enter the canvas, the creature can try a saving throw of STR or CHA to leave the canvas wolrd, your spell DC determine the difficulty, once the creature has succed to leave the canvas world it can't be force to return inside for 24h.
In the canvas world the limite of Paint reality change to 200-foot cube and 10 element per turn, creature whit spell slot can regain spell slot inside the canvas world, you can create rare magic item, paint magic item can regain charge inside the canvas world
The AC of the canvas is 8+CHA+ proficienty bonus, the HP of the canvas is 10 x your level of bard, the canvas is consider a structure and is vulnerable to fire damage. The spell disintegrate deal maximum damage and the use of 1 ounce of Universal Solvent deal 30 point of force damage to the canvas. When the canvas is destroye anything inside the canvas world take 10d6+40 force damage and push out of the canvas world to the closed unoccupied space, the destruction of the canvas cause the lost of all item that is not on a creature.
Previous Versions
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6/14/2026 8:40:41 AM
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