Base Class: Rogue
You do not hunt to be known as a legend, you do not hunt for money. You assassinate the people who your god chooses, and you are heavily devoted. You use there power to boost your attacks and make you stronger.
Level 3: Gods Glory
Once on your turn, you may do one of the following:
Gods Blessing You gain temporary hit points equal to half your level plus your proficiency bonus
Gods Light Your weapon does radiant instead of the normal damage. You can change the damage back to what it normally was as a bonus action or using this feature
Level 3: High Blind
Your god gave you the power to blind foes
If you do more than eleven damage in one turn of combat the target must make a DC14 Constitution . The DC of high blind increases to 15(Level 5) 16(Level 11) And 19( Level 17)
Level 9: Radiant Sneak
Your god powers up your sneak attack
Whenever you make a sneak attack you can add 2D6+ proficiency bonus radiant damage to the strike.
Level 13: Blinding Light
Your god gives you multiple new ways to use your light.
Shining Blind When you strike a enemy with radiant damage up to 3 enemies of your choice must make a DC13 Constitution saving throw or they are blinded or frightened, your choice, from the light.
Blinding damage Blinded enemies take 1D8 radiant damage at the start of their turn
illumination You shine with your gods power with the light you shed bright light in a 10-foot radius and dim light for an additional 10 feet.
Level 17: Gods resilience
Your god helps you stay alive. You gain these bonuses.
resistance You gain resistance to neurotic and force damage
Immunity You are immune to radient damage
Bonus Sneak Add 1D6 radient to your sneak attack damage. You may add temporary hit points equal to the roll instead of applying it to damage.
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