Barbarian
Base Class: Barbarian

Barbarians who walk the path of the Temperance Bringer channel their rage to shift the balance of the world in their favor. A quiet rage builds within them, unleashing the weight of the cosmos on their enemies.

 

Level 3: Quiet Rage

You gain Expertise in Stealth and Deception and you can use your strength modifier for Deception as part of your Primal Knowledge. 

 

Level 3: In All Things, Balance

When you use Reckless Attack while your Rage is active, you can give one creature of your choice advantage on their next attack. This feature can be used up to two times on each turn.

 

Level 6: Pain For One

While your rage is active, you can record half of the damage you take after resistance as Potential, up to a maximum of 2 times your Barbarian level. Whenever you hit a creature with a melee attack while your Rage is active, you can spend any Potential you’ve stored to add that much to your damage roll. You lose all stored Potential on a Long Rest.

 

Level 10: Temperance Be Thine Guide

While your Rage is active, Attack rolls you make cannot be made at disadvantage, and you treat any attack roll of 9 or lower as a 10.

 

Level 14: Pain For All

Your Pain For One feature now records all of the damage you take before resistance as Potential.

Level 3: Quiet Rage

You gain Expertise in Stealth and Deception and you can use your strength modifier for Deception as part of your Primal Knowledge

Level 3: In All Things, Balance

When you use Reckless Attack while your Rage is active, you can give one creature of your choice advantage on their next attack. This feature can be used up to two times on each turn.

Level 6: Pain For One

While your rage is active, you can record half of the damage you take after resistance as Potential, up to a maximum of 2 times your Barbarian level. Whenever you hit a creature with a melee attack while your Rage is active, you can spend any Potential you’ve stored to add that much to your damage roll. You lose all stored Potential on a Long Rest.

Pain For One

While your rage is active, you can record half of the damage you take after resistance as Potential, up to a maximum of 2 times your Barbarian level. Whenever you hit a creature with a melee attack while your Rage is active, you can spend any Potential you’ve stored to add that much to your damage roll. You lose all stored Potential on a Long Rest.

Level 10: Temperance Be Thine Guide

While your Rage is active, Attack rolls you make cannot be made at disadvantage, and you treat any attack roll of 9 or lower as a 10.

Level 14: Pain For All

Your Pain For One feature now records all of the damage you take before resistance as Potential.

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