Monk
Base Class: Monk

I had something written a long time ago that was good, I hope I can find it and put it here. It also wouldn't let me give this an enhanced spell list which is a bit sad.

Level 3: Spellcasting

You have learned to cast spells.

Cantrips. You know two cantrips of your choice from the Cleric spell list. Whenever you gain a Monk level, you can replace one of these cantrips with another cantrip of your choice from the Monk spell list.

When you reach Monk level 10, you learn another Cleric cantrip of your choice.

Spell Slots. The Way of Divinity Spellcasting table shows how many spell slots you have to cast your level 1+ spells. You regain all expended slots when you finish a Long Rest.

Way of Divinity Spellcasting
  —Spell Slots per Spell Level—
Monk Level Spells Prepared 1 2 3 4
3 3 2 — — —
4 4 3 — — —
5 4 3 — — —
6 4 3 — — —
7 5 4 2 — —
8 6 4 2 — —
9 6 4 2 — —
10 7 4 3 — —
11 8 4 3 — —
12 8 4 3 — —
13 9 4 3 2 —
14 10 4 3 2 —
15 10 4 3 2 —
16 11 4 3 3 —
17 11 4 3 3 —
18 11 4 3 3 —
19 12 4 3 3 1
20 13 4 3 3 1

Prepared Spells of Level 1+. You prepare the list of level 1+ spells that are available for you to cast with this feature. To start, choose three level 1 spells from the Cleric or Paladin spell list.

The number of spells on your list increases as you gain Monk levels, as shown in the Prepared Spells column of the Way of Divinity Spellcasting table. Whenever that number increases, choose additional spells from the Cleric or Paladin spell list until the number of spells on your list matches the number on the table. The chosen spells must be of a level for which you have spell slots. For example, if you’re a level 7 Monk, your list of prepared spells can include five spells of levels 1 and 2 in any combination.

Changing Your Prepared Spells. Whenever you gain a Monk level, you can replace one spell on your list with another Monk spell for which you have spell slots.

Spellcasting Ability. Wisdom is your spellcasting ability for your Monk spells.

Spellcasting Focus. You can use a Monk Weapon as a Spellcasting Focus for your Monk spells.

Empowering The Faithful

Your faith grants grants you these benefits:

Blessed Blows - Whenever you deal damage with a Monk weapon or Unarmed strike, you may change the damage to Radiant, Psychic, or Necrotic damage. You can also expend a Focus Point to deal extra damage of the chosen type equal to one roll of your Martial Arts die plus your Wisdom modifier.

Wisdom of Ages - Whenever you make an Intelligence check, you gain a bonus to the check equal to your Wisdom modifier. (minimum of +1).

You also gain proficiency in one of these skills of your choice: Arcana, History, Investigation, Nature, Religion.

Deification

At the start of your turn, you may expend a Focus Point to enter a enlightened state for 10 minutes or until you choose to end the state (No action required). While in this state, you create a 15 ft emenation centered on you. Once per turn, at any point during your turn, and on your subsequent turns, (No action required) creatures of your choice within the emantaion (yourself can be included) are subjected to one of the following effects:

Creatures you choose gain Temporary hitpoints equal to your Wisdom modifier + Half your Monk level (rounded up).

Creatures you choose gain an additional Radiant, Necrotic, or Psychich damage (Your choice when activated) on their next instance of damage dealt equal to one roll of your Martial Arts die until the end of their next turn.

Creatures you choose must make a Wisdom saving throw. On a fail, they take Force damage equal to two rolls of your Martial Arts die and have disadvantage on attack rolls until the start of your next turn. On a success, they take half damage and are not disadvantaged.

 

Eternal Cycle

Whenever you use your last Focus Point, you may regain all of your expended spell slots. Whenever you use your last Spell Slot, you may regain all of your expended Focus Points. You can use each of these abilities once per long rest. This feature can only recovers spell slots gained from your Monk levels.

Divine Majesty

Your prolonged faith has enhanced your abilities:

Blessed Blows - Damage dealt gains an additional roll of your Martial Arts die.

Wisdom of Ages - This feature grants you expertise in all INT based skills, if you didn't have them already.

Deification - Damage dealt gains an additional roll of your Martial Arts die. You grant Temporary Hitpoints equal to your Monk level + Wisdom modifier. You gain a fly speed equal to your move speed for the duration of your enlightened state. 

Eternal Cycle - This feature resets on a short rest.

Apotheosis

You gain the ability to channel creation similar to that of the gods, you can take a Magic Action to expend 15 Focus points and level 3 spell slot or higher to cast any spell with the casting time of one action, from any spell list up to 9th level. The spell uses Wisdom for its modifier.

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