Base Class: Sorcerer
Signature Mechanic
Manifestations
This is the subsystem.
Not Metamagic.
Not spells.
Manifestations.
You know three Manifestations.
Choose one after every Long Rest.
At 6th level
Choose two.
At 18th
Choose three.
Each one changes how your magic behaves.
Manifestation of Creation
Whenever you cast a spell of 1st level or higher,
one ally within 30 feet gains temporary HP equal to your proficiency bonus.
Manifestation of Ruin
The first creature damaged by one of your spells each turn has its speed reduced by 10 feet.
Manifestation of Time
Whenever you roll Initiative,
you may immediately cast a cantrip.
Manifestation of Stars
Your spells ignore half cover.
You shed dim starlight within 20 feet.
Manifestation of Life
Whenever you restore HP,
add your Constitution modifier.
(I know you've liked using Constitution for your Champions.)
Manifestation of Order
Whenever a creature succeeds on a save against one of your spells,
another creature of your choice within 30 feet takes force damage equal to your proficiency bonus.
Not much.
Just enough.
Already,
players begin asking:
"What aspect of creation do I awaken today?"
Level 1
Primordial Soul
You learn Primordial.
You gain resistance to Fire or Radiant damage (choose after every Long Rest).
Whenever you finish a Long Rest,
your appearance subtly changes.
Golden eyes.
Hair like starlight.
Cracks of molten light.
Floating runes.
Entirely cosmetic.
I LOVE this.
Level 6
Reality Ripple
Whenever you cast a spell of 1st level or higher,
choose one.
Move 10 feet.
Grant an ally 10 feet movement.
Push a creature 10 feet.
Ignore difficult terrain until your next turn.
Small.
Always useful.
Feels magical.
Level 14
Living Genesis
Your body becomes partially made of living creation.
Gain:
Resistance to Force.
Advantage on concentration saves.
You no longer age.
You no longer need food.
You glow faintly.
Level 18
First Flame Incarnate
Once per Long Rest.
One minute.
Become the living spark.
Gain:
Flying speed.
One additional Metamagic applied for free each turn (respecting normal Metamagic restrictions where applicable).
Whenever you cast a spell,
choose one:
Heal an ally.
Push enemies.
Create difficult terrain.
Dispel magical darkness within 20 feet.
Your body becomes almost entirely radiant energy
Manifestations
You know three Manifestations.
Choose one after every Long Rest.
At 6th level
Choose two.
At 18th
Choose three.
Each one changes how your magic behaves.
Manifestation of Creation
Whenever you cast a spell of 1st level or higher,
one ally within 30 feet gains temporary HP equal to your proficiency bonus.
Manifestation of Ruin
The first creature damaged by one of your spells each turn has its speed reduced by 10 feet.
Manifestation of Time
Whenever you roll Initiative,
you may immediately cast a cantrip.
Manifestation of Stars
Your spells ignore half cover.
You shed dim starlight within 20 feet.
Manifestation of Life
Whenever you restore HP,
add your Constitution modifier.
Manifestation of Order
Whenever a creature succeeds on a save against one of your spells,
another creature of your choice within 30 feet takes force damage equal to your proficiency bonus.
Primordial Soul
You learn Primordial.
You gain resistance to Fire.
Whenever you finish a Long Rest,
your appearance subtly changes.
Golden eyes.
Hair like starlight.
Cracks of molten light.
Floating runes.
Reality Ripple
Whenever you cast a spell of 1st level or higher,
choose one.
Move 10 feet.
Grant an ally 10 feet movement.
Push a creature 10 feet, no save.
Ignore difficult terrain until your next turn.
Living Genesis
Gain:
Resistance to Force.
Advantage on concentration saves.
You no longer age.
You no longer need food.
You glow faintly.
First Flame Incarnate
Once per Long Rest.
One minute.
Become the living spark.
Gain:
Flying speed.
One additional Metamagic applied for free each turn (respecting normal Metamagic restrictions where applicable).
Whenever you cast a spell,
choose one:
Heal an ally.
Push enemies.
Create difficult terrain.
Dispel magical darkness within 20 feet.
Your body becomes almost entirely radiant energy.
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