Monk
Base Class: Monk

Warriors of Storm and Thunder practice an elemental style, being a "soft" art whose philosophy is based on finding and harnessing "The Spark". The vivid flash of lightning shows in the style's breathtaking displays of raw speed and electric energy.

The way started long ago in an eastern nation, the inspiration being when a monk witnessed a lightning strike while meditating. The strike ignited a drive for efficiency and explosiveness, for testing limits of reaction speed and body conditioning. The monk's first breakthrough came when he was cooking, and cracked an eggshell: the physical connection with that instant of action was what helped to define the first techniques of the way. The interior supplementary theory focused on awareness and readiness, being able to spot and react to threats before danger approached. 

In time, as he trained more and more disciples in the way, one of them thought the art was departing too far from that initial focus, and began to use a more internal approach to the Spark. He still placed a priority on speed and awareness, but coming more from a place of stillness that rigorous physical conditioning, and the defensive aspects of the way shifted more towards redirection and dodging than direct blocking. It came to a point where that disciple could no longer continue in his master's teachings, and left to found his own monastery. Today these monks are known not only for their speed but for their foresight and grace under pressure, staying calm and diffusing the tension with a word or a lightning-fast strike. As a warrior of storm and thunder monk, the common folk will look to you when trouble clouds the horizon and outside help is needed, and you can provide the flash of insight and spark of hope that pierces the darkness.

Level 3: Storm Dance

The defensive tradition of the way incorporates extensive balance training to learn how to move efficiently and rotate away from force at any angle, using an opponent's momentum to increase your own; the "Spark" is used to amplify internal power and propel motion in a dizzying dance that makes the practitioner a blur of movement. 

You can take the Dodge action as a bonus action on your turn. Alternatively, you can spend 1 Focus Point to take both the Dodge and Dash actions as a bonus action. At level 10, when you expend a Focus Point to use Storm Dance, you ignore Difficult Terrain for the turn.

Level 6: Thunderclap

One of the signature techniques of the way, where a warrior will use their focus and ki to give a blow the speed of a lightning strike, followed by a clap of thunder.

Once during your turn when you expend a Focus Point to make an unarmed attack, you deal 1d6 Thunder damage to each enemy you can see within 10 feet of the target if they fail a CON saving throw.

Level 11: Lightning Reflexes

Your training with focusing and shaping the Spark have unlocked the pathway to even greater speed and clarity in reaction time.

Once per turn, if you've already taken your reaction, you may spend 1 Focus Point to take an additional reaction; you can use only one reaction per triggering effect. Additionally, whenever you deal damage with your Unarmed Strike, it can deal your choice of Lightning damage or its normal damage type.

Level 17: Flash Step

At this stage of your training your speed is unrivaled, and you have learned how to take action in even the smallest slivers of time when danger approaches.

You can take two turns during the first round of any combat. You take your first turn at your normal Initiative, and your second turn at your Initiative minus 10.

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