Monk
Base Class: Monk

Snake Style monks study the techniques, strategies, forms, and attributes of snakes, applying these fundamentals to martial arts. Practitioners of this style do not necessarily move by slithering about; the goal is not simply to mimic the animal, but to use it as inspiration for their techniques. The style emphasizes flexibility and, above all, rapid, precise strikes aimed at the target's vulnerable points. Snake Style practitioners tend to attack as quickly and early as possible, yet they are not necessarily reckless; they rapidly analyze the enemy for weaknesses and maintain intense focus. There are also those who are more patient, waiting to strike at the perfect moment and catching their opponents off guard.

Level 3: Teachings of the Snake

At 3rd level, the training you underwent has made you as stealthy and precise as a snake. You gain proficiency in the Stealth and Sleight of Hand skills.

Level 3: Snake Style Adept

Also at 3rd level, as a practitioner of this style, you gain the following benefits.

Precision. Your attack rolls with Monk weapons and Unarmed Strikes can score a Critical Hit on a roll of 19 or 20 on the d20.

Initiative Bonus. When you roll for Initiative, you can add your Wisdom modifier to the roll.

Level 6: Supernatural Flexibility

At 6th level, your unnatural flexibility grants you the following benefits.

Hard to Hold. You have Advantage on saving throws and ability checks to avoid or escape the Grappled and Restrained conditions.

Bypassing Barriers. Your Monk weapon attacks and Unarmed Strikes ignore AC bonuses granted to other creatures by Three-Quarters Cover, Half Cover, and shields.

Enhanced Armed Reach. The reach of your melee attacks made with Monk weapons increases by 5 feet.

Level 11: Snake Strikes

At 11th level, you have honed your ability to exploit an opponent's openings to deliver deadly blows. You gain the following benefits.

Welcoming Strike. You can take a Reaction to make a melee attack using a Monk weapon or an Unarmed Strike against a creature that enters your reach. If you hit with this attack, you can spend 1 Focus Point to reduce the target's Speed ​​to 0 until the end of its next turn.

Focused Strike. Once per turn, when you make an attack with a Monk weapon or an Unarmed Strike, you can spend 1 Focus Point to add a bonus to the attack or damage roll equal to a roll of your Martial Arts die. You can make this decision before or after making the attack roll, but before any consequences of that roll occur.

Level 17: Multi-Headed Snake

At 17th level, as a Bonus Action, you can spend 4 Focus Points to enter a state of heightened focus that enhances your reflexes and martial precision. Upon doing so, you gain the following benefits for 1 minute or until you gain the Incapacitated condition.

Superior Critical. Your attack rolls with Monk weapons and Unarmed Strikes score a critical hit on a roll of 18–20 on the d20.

Continuous Focused Strike. You can use the Focused Strike feature without spending a Focus Point.

Reactive. You can take one Reaction per turn.

At the Ready. Creatures provoke Opportunity Attacks from you even if they take the Disengage action.

 

Comments

Posts Quoted:
Reply
Clear All Quotes