Ranger
Base Class: Ranger

You are a witch hunter studying their rituals in order to hunt effectively.

Level 3: Lock Target

In Lv.3 When you hit a creature with a weapon attack, you can cast the Hunter's Mark spell on that creature without expending a spell slot or requiring concentration. Once a creature is affected by this feature, you cannot move this mark or use this feature on another creature until the combat ends.

Unshakable

In Lv.3 Your mind is fortified against magical interference. When you make a Saving Throw against a spell, you can choose to reroll the die, and you must use the new roll. Once you use this feature, you cannot do so again until you finish a Long Rest.

Additionally, you gain Proficiency in one of the following skills of your choice: Arcana, Investigation, or Religion.

[ํYou Add]

Level 7: Strong Mind

In Lv.7  Your mind is honed to resist the occult. When you make a Saving Throw against a spell, you can add your Wisdom modifier (minimum of +1) to the roll. Furthermore, if the spell forces you to make a Wisdom Saving Throw, you have Advantage on the roll.

Level 11: Reverse Charge

In Lv. 11 You can absorb enemy magic to empower your own strikes. When you take damage from a spell cast by a creature you can see, you can use your Reaction to store that energy. The next time you hit a creature with a weapon attack before the end of your next turn, the attack deals an extra 2d10 damage. The extra damage is of the same damage type as the spell that triggered this feature.

You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a Short Rest or a Long Rest.

 

Level 15: Anti-Witch

In Lv. 15 Your wards protect you flawlessly from your prey's magic. When a creature affected by your Hunter's Mark forces you to make a Saving Throw against a spell you can see, you take no damage if you succeed on the saving throw, and only half damage if you fail.

Level 3: Witch Hunter Spell

You will receive spells according to the following levels:

Lv3 Detect Magic

Lv5 Misty Step

Lv9 Dispel Magic

Lv13 Freedom of Movement

Lv17 Greater Restoration

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