Sorcerer
Base Class: Sorcerer

Fun 

Level 3: Defensive spells

 

Sorcerer Level, Spells 

3rd, Detect Magic, Shield, Misty Step, Mirror Image

5th, Counterspell, Dispel Magic 

7th, Banishment, Dimension Door 

9th, Hold Monster, Telekinesis

Level 3: Resistance of sorcery armor

Your armor class is 10+dexterity modifier+your charisma modifier

And you get  resistance to Bludgeoning ,Piercing and Slashing from non magical attacks at 10th level

Level 6: Deffensive sorcery

You can cast a spell from the defensive spells list by extending sorcerer points=to the spells level

 

Level 14: Armor of sorcery

You crate a magical armor that gives you +1 to ac and plus 2 to saving throws against spells in the cost of 3 sorcery points the armor stays for an hour or when you take damage from a meele attack 

Level 18: Shield of immortality

Once per long rest when an attack will reduce you to 0 hp you are on 1 hit points and have plus 4 to ac and all saving throws 

Previous Versions

Name Date Modified Views Adds Version Actions
8/15/2026 10:15:57 AM
3
1
5.5e
Coming Soon

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