Barbarian
Base Class: Barbarian

Barbarians who follow the Path of the Dervish turn combat into a whirling dance of steel and fury. Rather than relying on massive weapons, these warriors favor light blades and swift strikes, darting across the battlefield with impossible speed. A Dervish is difficult to pin down and even harder to stop. Their fighting style is a storm of movement and steel, striking from unexpected angles before vanishing from reach.

 

Level 3: Dervish Fury

While your Rage is active, you can add your Rage Damage bonus to the damage rolls of attacks you make using Strength or Dexterity.

 

Level 3: Dervish Weaponry

While your Rage is active, you gain a bonus to the damage rolls of attacks made with Light weapons equal to one-third your Barbarian level, rounded down.

 

Level 6: Whirling Step

While your Rage is active, you can activate Whirling Step; no action required. While Whirling Step is active, your movement does not provoke Opportunity Attacks for the rest of your turn and you can move through Difficult Terrain without spending extra movement. You can use Whirling Step a number of times equal to your Dexterity modifier (minimum of 1). You regain all expended uses when you finish a Short or Long Rest.

 

Level 6: Unstoppable Spirit

While you are Raging, you have Advantage on saving throws against spells and other effects that would reduce your Speed.

Level 10: Dancing Defense

While your Rage is active, you can take the Dodge action as a Bonus Action.

 

Level 10: Master of the Whirling Blade

When you hit with a Light weapon on your turn, you can activate the Sap or Slow mastery property in addition to a different mastery property you’re using with that weapon.

 

Level 14: Whirlwind of Blades

  • Once per day you can activate Whirlwind of Blades when you Rage. While Whirlwind of Blades is active, you gain the following benefits.
     
    Bladed Teleportation
    When you Rage and as a Bonus Action on subsequent turns , you can teleport to an unoccupied space you can see within a distance equal to your Speed. Immediately after teleporting, you can make one attack with a Light weapon.
    Additionally if a creature misses you with an attack you can use your reaction to teleport behind that creature and make an Opportunity Attack against that creature.
    You can use this teleportation once per turn.
     
    Elemental Resilience
    You have Resistance to the following damage types: Acid Cold Fire Lightning
     
    Whirlwind of Blades lasts for the duration of the Rage it was activated. You regain use of this ability after a Long Rest.

Previous Versions

Name Date Modified Views Adds Version Actions
8/16/2026 8:00:41 PM
1
1
1.2
Coming Soon
8/21/2026 4:16:48 PM
1
1
1.3
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes