Fighter
Base Class: Fighter

As a Monster Hunter you spend most of your time out and about slaying monsters. Monster Hunters like to use their hunting skills to slay even the biggest monsters.

Hunters Favorite

Starting at 3rd level you can choose an enemy type to do bonus damage towards. Your damage increases as your level goes up. Staring at level 3 you do 1d4 damage, then at level 7 you do 1d6 damage, at level 10 you do 1d8 damage, then at level 15 you do 1d10 damage, and at level 18 you do 1d12 damage.

Big Game Hunting

Have advantage on monsters that are large or bigger

Hunters Aggression

Starting at the 7th level you can add half of your proficiency bonus (round up) to any attack roll.

In addition, you can add half your proficiency bonus (round up) to any Strength, Dexterity, and Constitution check that already doesn't use your proficiency bonus.

Hunters Charge

Starting at the 10th level as a reaction charge at an enemy and do 1d10 plus your STR or CON modifier bludgeoning damage, but still take half damage.

This also can be used as a bonus action in combat, but you will take on level of exhaustion.

Hunters Delight

Starting at 15th level, your able to cook and eat meat from the monster type you chose and gain 2d6 healing from it and you become proficient in cooks utensils.

Hunters Might

Starting at 18th level, your weapon attacks score a critical hit on a roll of 18–20.

Previous Versions

Name Date Modified Views Adds Version Actions
10/26/2019 11:14:25 PM
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10/26/2019 11:43:51 PM
18
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Coming Soon
10/26/2019 11:47:44 PM
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Coming Soon

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