Base Class: Wizard
An infusion wizard can infuse non-magical objects with magical properties. There are three options for this:
1. Infusing a non-magical item with a permanent magical property. The spell options for this are identical to enchanting; however it takes 1/4th the normal time and 1/4th the normal material cost.
2. Infusing a piece of gear with a one-time use enchantment. The spell options for this are similar to enchanting, but perhaps with more options. This takes 10 minutes per spell level, has no material cost, and can only be up to a 4th level spell. (examples: boots of haste or breastplate of stoneskin which need to be re-infused after every activation)
3. Infusing a weapon with a one-time use damaging spell. This takes 1 hour per spell level, no material cost, and can only be up to a 4th level spell which deals damage. (example: a staff infused with fireball or witch bolt; or a dagger infused with vampiric touch which deals the spell damage on a successful weapon hit)
Enhanced Enchanting
At 2nd level you can infuse a non-magical item with a permanent magical property. The spell options for this are identical to enchanting; however it takes 1/4th the normal time and 1/4th the normal material cost.
Gear Infusion
At 6th level you can infuse a piece of gear with a one-time use enchantment. The spell options for this are similar to enchanting, but perhaps with more options. This takes 10 minutes per spell level, has no material cost, and can only be up to a 4th level spell. (examples: boots of haste or breastplate of stoneskin which need to be re-infused after every activation)
Weapon Infusion
At 10th level you can infuse a weapon with a one-time use damaging spell. This takes 1 hour per spell level, no material cost, and can only be up to a 4th level spell which deals damage. (example: a staff infused with fireball or witch bolt; or a dagger infused with vampiric touch which deals the spell damage on a successful weapon hit)
Spellbook Infusion
At 14th level you can infuse your spellbook with arcane energy that allows it to float nearby, automatically open to the page you want based on your thoughts, and gives it resistance to damage. While floating your hands are now free to use other weapons or items giving you more flexibility in combat.
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