Base Class: Fighter
A Soul Reaper is a warrior who gains power from the souls of fallen foes or allies. It makes no difference between opponent or ally the souls provide him with energy.
At 3rd level, you gain the ability Soul eater, each creature that dies 15 ft. around you gives you selfheal. Equal to 1d6 + your con modifier. With that you cant get over your max Hp.
At 7th level, you gain the ability Hungry Bones, if you join the battlefield you can focus one enemy and gain 10 Temp Hp. Once you use this feature, you must finish a long rest before you can use it again. You also gain advantage on Constitution Saving throws.
At 10th level, you gain the ability Soul devourer, your soul eater gets a level up you now heal 1d10 + your con modifier on an death and you can sacrifice all your Temp Hp (minimum of 15) to gain extra 1d8 necrotic damage on your weapon for 1 minute.
And your gain the ability Soulblow, as a bonus action you can let your soul explode. Choose an creature within 5 ft of you they must make a con save or take 3d8 necrotic damage. You also gain life steal equal to half the damage. Once you use this feature, you must finish a long rest before you can use it again.
At 13th level, your Hungry Bones becomes stronger. You now gain 20 Temp Hp and you can use this action 2 times per longrest.
At 15th level, Soul devourer now reacts at 30 ft range and when you at max Hp but there still dies somone near you your base heal now stacks on top of your Hp as Temp Hp. You also gain advantage on attack rolls against other undead.
At 18th level, your Soul devourer now reacts at 100 ft. and your heal 2d10 + con modifier and your Hungry Bones now gains you 30 Temp Hp and you can use it 3 times per longrest. And you gain the ability if you drop to 0 Hp you can instead drop to 1 Hp and survive the attack
Soul Eater
You gain the ability Soul eater, each creature that dies 15 ft. around you gives you selfheal. Equal to 1d6 + your con modifier. With that you cant get over your max Hp
Hungry Bones/Advantage on Con Save
You gain the ability Hungry Bones, if you join the battlefield you can focus one enemy and gain 10 Temp Hp. Once you use this feature, you must finish a long rest before you can use it again.
- 13th level and grands you 20 Temp Hp and 2 uses per longrest.
- 18th level grands you 30 Temp Hp and 3 uses per longrest.
You gain advantage on Con Saves
Soulblow/Soul Devourer/Dark engerie
You can let your soul explode. Choose an creature within 5 ft of you they must make a con save or take 3d8 necrotic damage. You also gain life steal equal to half the damage. Once you use this feature, you must finish a long rest before you can use it again.
Soul Devourer, your soul eater gets a level up you now heal 1d10 + your con modifier on an death
- At 15th level, Soul devourer now reacts at 30 ft range and when you at max Hp but there still dies somone near you your base heal now stacks on top of your Hp as Temp Hp.
- At 18th level, your Soul devourer now reacts at 100 ft. and your heal 2d10 + con modifier
Dark Energie, you can sacrifice all your Temp Hp (minimum of 15) to gain extra 1d8 necrotic damage on your weapon for 1 minute.
Advantage against undead
You gain advantage against other undead
Safe your Soul
Instead of droping to 0 Hp you drop to 1 Hp. Once per longrest