Barbarian
Base Class: Barbarian

"In the first age, in the first battle, when the shadows first lengthened, one stood. Burned by the embers of Armageddon, his soul blistered by the fires of Hell and tainted beyond ascension, he chose the path of perpetual torment. In his ravenous hatred he found no peace; and with boiling blood he scoured the Umbral Plains seeking vengeance against the dark lords who had wronged him. He wore the crown of the Night Sentinels, and those that tasted the bite of his sword named him... the Doom Slayer."     ~ The Slayer's Testament

 

You draw power from foes you vanquish.

Unyielding

Starting when you choose this path at 3rd level, you can absorb the latent energy released in creatures upon death. When a living enemy creature is reduced to 0 hit points within 30ft of you regain hit points equal to 2d4 + you Constitution modifier. You also become more unrelenting in will, you will not gain exhaustion so long as you have taken a creature's energy and regained hit points in the last 8 hours.

Incorruptable

Beginning at 6th level, your unflinching will makes you resistant to psychic damage. Additionally, when you enter a rage any charm or frightened effects on you end, and whilst you are raging you cannot be charmed or frightened.

Unbreaking

Beginning at 10th level, when raging and not wearing armour your armour class is equal to 10 + your Dexterity modifier + your Constitution modifier + your Strength modifier.

Adamantine Strength

Starting at 14th level, your unceasing fervour empowers your fist. Your melee attacks now overcome all resistances.

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