Bard
Base Class: Bard

This college follows the example of a legendary necromancer who turned the world on its head and made the masses dance as part of his army of the dead. Raise an army of the dead, make the living dance to your tune, and grow the ranks of your army as you defeat your enemies. 

This class was based off a number of songs from my favorite band, Bear Ghost. Specifically:
Necromancin' Dancin'
When I'm Dead
The Steven Bradley
and
After Me, the Flood

Level 3: When I'm Necromancin', Everyone's Dancin'

Beginning at 3rd Level, whenever you cast a Necromancy Spell, you may expend a Bardic Inspiration Die to cast an enchantment spell as a bonus action. Casting an enchantment spell in this manner does not expend spell slots or material components. 

Level 3: No One Can Stop Me...

At 3rd level, you gain advantage on Constitution Saving throws made to maintain concentration.

I Dare You To Try!

Beginning at third level, whenever you are concentrating on a spell, you may choose to gain the benefits of Death Armor. These benefits end if you stop concentrating on the spell you used to trigger this feature. You may choose to receive this benefit a number of times equal to your proficiency bonus, and you regain all uses of this feature upon finishing a Long Rest. 

Level 6: I'll Make You So Much More

Beginning at level 6, when you or an allied creature you can see reduces a medium or smaller creature you can see to 0 hit points, you may use a reaction to cast Animate Dead on the corpse without expending a spell slot or material components. You may use this feature a number of times equal to your proficiency bonus and regain all uses upon finishing a Long Rest.

Make It Saucy, With a Hot Incantation

At 6th level, you gain the ability to influence the battlefield further with your insidious rhythms. You may use your reaction to add your subtract your charisma modifier to any damage roll or saving through you are able to see. You may do this a number of times equal to your proficiency modifier, and you regain all expended uses upon finishing a Short Rest. 

Level 14: Groove Infusion

At 14th Level, your undead minions are filled with rhythm and groove, becoming much more nimble on their feet. When you raise or summon an undead creature, you may make a DC15 Performance Check. On a successful Performance Check, your Summons receive a bonus to their Armor Class and Dexterity Saving Throws equal to your Charisma modifier. 

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