Base Class: Barbarian
Prove to everyone, friend and foe, why there's a reason Kings bow to no one...
Barbarians following the Path of the Irradiated King believe in dominating over anyone who dare challenge themselves and their people. Whether Tyrannical or Honorable, these Barbarians believe something is always worth fighting for.
Level 3: Aura of Radiation
When you use your rage, you emit a 10-foot radius aura surrounding yourself that does the following,
Each creature inside the Aura takes {{scalevalue}} necrotic damage times your proficiency bonus.
Anytime a creature enters or leaves your Aura, they must make a DC {{savedc:con}} saving throw or become Poisoned while in your Aura. While poisoned in this way, the creature becomes vulnerable to necrotic damage.
You are resistant to necrotic damage.
Level 6: Atomic Adaptation
When you activate your Aura of Radiation, you can designate a number of creatures equal to your constitution modifier {{modifier:con}} (minimum of one) as unaffected by your aura.
Level 10: King of the Monsters
While raging, difficult terrain doesn't cost you extra movement, and you cannot be knocked Prone against your will. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Level 14: King's Decree
As a reaction, when an ally within your Aura of Radiation is targeted by an attack or forced to make a saving throw against an effect you can see, you can use your Reaction to unleash an atomic surge. The attacker must make a DC {{savedc:con}} constitution saving throw. On a fail, the target misses the attack. On a success, the effect hits like normal.
Once you use this feature, you can’t use it again until you finish a Long Rest unless you drop your Rage (no action required) to restore your use of it.
Comments