Warlock
Base Class: Warlock

You have made a pact with a Greenwarden, a fey whose spirit is bound to the oldest groves of the world. Greenwardens rarely notice mortals, and fewer still earn their favor. Those who do are not the conquerors of the wild or its loudest defenders, but its gardeners: those who mend broken branches, coax seedlings through hard winters, and tend green things with patience and care. In return for such devotion, a Greenwarden shares a portion of their power, teaching a warlock to take shapes no ordinary druid could know.

Greenwarden Forms

Your patron reveals shapes beyond the natural world. When you reach certain Warlock levels in this class, you gain access to the forms listed in the Greenwarden Forms table. These are your Greenwarden Forms.

Learning Greenwarden Forms. If you have the Wild Shape feature, whenever you would add a Beast to your Known Forms (such as when you gain a Druid level or when you replace a known form after a Long Rest), you can choose one of your Greenwarden Forms instead. A Greenwarden Form counts against the number of Known Forms you can have.

Limitations. A Greenwarden Form must still meet the restrictions of your Wild Shape. You can't add a Greenwarden Form to your Known Forms if its Challenge Rating exceeds the maximum CR you can assume with Wild Shape, or if it has a Fly Speed and you can't yet assume forms with a Fly Speed. You can learn such a form once you can assume forms of its Challenge Rating and movement. When you use Wild Shape, you can assume a Greenwarden Form you know even though it isn't a Beast; otherwise, all Wild Shape rules apply to the form as normal.

Spellcasting. While you are in a Greenwarden Form that has a Spellcasting action or trait, you can cast the spells listed there despite Wild Shape normally preventing you from casting spells. These spells adhere to the following rules:
No Material Components. You cast these spells without needing any Material components.
Your Spellcasting Statistics. You can use your Druid or Warlock spell save DC and spell attack modifier for these spells instead of those listed in the form's stat block.
At Will. You can cast spells listed as "At Will" without expending a spell slot, at the level shown in the stat block.
Limited Uses. Spells listed with a number of uses per day (such as "1/Day Each") don't use those daily uses. Instead, casting one of these spells expends one of your Pact Magic spell slots, and the spell is cast at the level of that slot. You can't cast such a spell if its level is higher than your Pact Magic spell slots.

Greenwarden Forms.
Warlock Level | Greenwarden Forms
3 | Awakened Shrub, Pixie, Dryad, Salamander Fire Snake, Bulette Pup, Yeti
5 | Myconid Adult, Giant Owl, Faerie Dragon Youth, Merrow
7 | Vine Blight, Giant Eagle, Giant Elk, Displacer Beast
9 | Myconid Sovereign, Faerie Dragon Adult, Pegasus, Couatl

Tended Growth

The Greenwarden nurtures your wild nature as you once nurtured the green things in her care. When determining your Druid level for Wildshape features and effects, add half your Warlock level (rounded down) to your Druid level.

Living Bark

When a creature hits you with an attack roll while you’re in a Wild Shape form, you can take a Reaction to reduce the damage by 1d10 plus your Warlock level.

Rootwalk

While you are within 5 feet of a Large or larger plant, you can take a Bonus Action to teleport to an unoccupied space within 5 feet of another Large or larger plant you can see within 60 feet. You can use this feature a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest. You can also expend a Pact Magic spell slot to use it again. You can use this feature in or out of Wild Shape.

Ironbark

The damage reduction from your Living Bark feature becomes 2d10 plus your Warlock level. In addition, whenever you use Living Bark, the attacker takes Piercing damage equal to the amount of damage prevented as thorns burst from your hide.

Greenwarden's Calling

Your patron entrusts you with a deeper communion with one corner of the wild. Choose one of the Callings below.

Calling Forms. You know every form listed for your chosen Calling. These Calling Forms don't count against the number of Known Forms you can have, and you can assume them with Wild Shape regardless of their Challenge Rating or whether they have a Fly Speed. A Calling Form is otherwise treated as a Greenwarden Form, so you can assume it even if it isn't a Beast, and the Greenwarden Form Spellcasting rules apply to it.

When you assume a Calling Form, the transformation lasts for 1 minute or until it ends early under the normal Wild Shape rules. Once you assume a Calling Form, you can't do so again until you finish a Long Rest unless you expend a Pact Magic spell slot (no action required) to do so.

Elemental Calling. Air Elemental, Earth Elemental, Fire Elemental, Water Elemental
Verdant Calling. Shambling Mound, Tree Blight, Violet Fungus Necrohulk
Fey Calling. Pixie Wonderbringer, Satyr Revelmaster, Bullywug Bog Sage, Green Hag
Primeval Calling. Giant Crocodile, Giant Shark, Triceratops, Mammoth
Matured Calling. Bulette, Giant Axe Beak, Young Remorhaz, Primeval Owlbear

Elemental Calling

Air Elemental, Earth Elemental, Fire Elemental, Water Elemental

Fey Calling

Pixie Wonderbringer, Satyr Revelmaster, Bullywug Bog Sage, Green Hag

Matured Calling

Bulette, Giant Axe Beak, Young Remorhaz, Primeval Owlbear

Primeval Calling

Giant Crocodile, Giant Shark, Triceratops, Mammoth

Verdant Calling

Shambling Mound, Tree Blight, Violet Fungus Necrohulk

Avatar of the Greenwarden

Your patron lets you embody the mightiest expression of your Calling. When you use Wild Shape, you can assume the Avatar form for your chosen Calling, shown below, regardless of its Challenge Rating or whether it has a Fly Speed. Your Avatar form doesn't count against the number of Known Forms you can have, and it is otherwise treated as a Greenwarden Form.

The transformation lasts for 1 minute or until it ends early under the normal Wild Shape rules. Once you use this feature, you can't do so again until you finish a Long Rest.

Elemental Calling. [Tooltip Not Found]
Verdant Calling. Treant
Fey Calling. Dire Worg
Primeval Calling. Tyrannosaurus Rex
Matured Calling. Remorhaz

Elemental Avatar

[Tooltip Not Found]

Fey Avatar

Dire Worg

Matured Avatar

Remorhaz

Primeval Avatar

Tyrannosaurus Rex

Verdant Avatar

Treant