Wizard
Base Class: Wizard

Fire is one of the most destructive forces in existence, capable of reducing entire cities to ash or reshaping the very landscapes it consumes. Wizards who specialize in ignimancy devote themselves to understanding and mastering this volatile element, studying its many forms, from the smallest flicker of a candle to the devastating fury of a volcanic eruption. Through their research, these wizards learn to manipulate flames with unparalleled precision, intensify the destructive potential of their spells, and turn the battlefield into a raging inferno.

Level 3: Ignimancy Spells

You add the following spells to the Wizard spell list, allowing you to learn these spells whenever you have access to spell slots of the spell's level: Produce Flame, Hellish Rebuke, Flame Blade, Heat Metal, Flame Strike, and Fire Storm.

Level 3: Pyroclastic Eruption

You suffer no Disadvantage on ranged spell attack rolls made with spells that deal Fire damage caused by being within 5 feet of a hostile creature.

In addition, whenever you start casting a spell of 1st level or higher that deals Fire damage, fiery magic erupts from you. This eruption causes creatures of your choice that you can see within 10 feet of you to take fire damage equal to half your Sorcerer level (rounded up).

Level 6: Fireproof

You gain Resistance to Fire damage. In addition, spells you cast ignore Resistance to Fire damage.

Level 10: Empowered Ignimancy

Whenever you cast a Wizard spell that deals Fire damage, you can add your Intelligence modifier to one damage roll of that spell.

Level 14: Destructive Flames

When you cast a Wizard spell with a spell slot of levels 1-5 that deals Fire damage, you can deal maximum damage with that spell on the turn you cast it. You can do this once, regaining the ability to use this feature upon completing a Long Rest.

In addition, Fire damage you deal with spells deals half damage to creatures with Immunity to Fire damage instead of no damage.

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