Wizard
Base Class: Wizard

Erudition is king. Knowledge is Power. Learning is Life. This is the mantra of the Scribe mages, Documancy wizards and professional Librarians. 

To know ones past and present, is better to predict and develop ones future, to not repeat past mistakes and escape the shadows of times gone by. 

Becoming a member of this school you devote yourself to one of two paths; the collector or the coordinator. 

Collectors are those who go out into the world to gather information, collate it and record their experiences. The Coordinators take knowledge and try to order it so it is at its most useful and effective. 

I've read a book or two....

Starting at 2nd level, when you choose this school; you are using your previous studies to your advantage. You have spent many a month, if not years, pouring over history books, and books on the various forms of magic, you gain expertise in:

  • History - to recall information on historical events, the kingdoms and politics of the world and the customs and history of the worlds races. 
  • Arcana - to recall information on magical items, planes of existence, spell effects and components of spell casting. 

You are adept at using key spells to help with your craft. These spells are always prepared for you and don't count against your known spells so you can cast them as a ritual or use a spell slot to do so for more immediate responses should you find yourself in a time sensitive situation. You also recieve a Pearl worth 100gp which for use with the Identify spell. 

You proficiency in making notes and reading also means that the amount of gold and time you must spend to copy a spell into your spellbook is reduced by 10%.

First hand exploration...

At 6th level, having been in the world for some time now, you have learned from your various adventures and spent your down time doing what you do best; studying! But you have target your research and gain the following benefits: 

  • Proficiency in Cartographers Tools
  • Proficiency in Cooks Utensils
  • Expertise in Nature
  • You always have Feather Fall, Expeditious Retreat, Enchance Ability and Mage Armor prepared and they don't count against your prepared spells. 

Magical Learning

By 10th level, you have learnt to cast your mind out into the ether to pick up knowledge when needed. 

Twice per long rest,  you can cast the Legend Lore spell, without consuming a spell slot or requiring material costs. 

I'm a Writer, not a Fighter

At 14th level, you find yourself heading to locations which can be unfriendly, unfamiliar and at worst, uninformative. When in these locations, you have found a way to ensure that you aren't going to die in a place like this...you can cast Resilient Sphere, targeting only yourself, without consuming a spell slot, or having to know or prepare the spell that day. This ability resents at dawn. 

Whilst in the sphere you can also use your Arcane Recovery feature, however, you can only recover spell slots up to 4th level with it. 

In addition, you have learnt how to shave off even more time when scribing spells into your spell book, and can now reduce the time and gold by 15% rather than 10%. 

Previous Versions

Name Date Modified Views Adds Version Actions
11/5/2019 2:40:11 PM
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