Bard
Base Class: Bard

Bards of the College of Divine War Musicians  entertain through daring feats of weapon prowess. They perform stunts such as sword swallowing, knife throwing and juggling, and mock combats. Though they use their weapons to entertain, they are also highly trained and skilled warriors in their own right.

Their talent with weapons inspires many bards to lead double lives. One blade might use a circus troupe as cover for nefarious deeds such as assassination, robbery, and blackmail. Other bards strike at the wicked, bringing justice to bear against the cruel and powerful. Most troupes are happy to accept a bard's talent for the excitement it adds to a performance, but few entertainers fully trust a blade in their ranks.

The main feature of the Divine Battle Music is the origin of their power, their music serves the gods of art and justice, and they can use that energy to strike with incredible power.

Musician's Holy Punishment

Starting at 3nd level, when you hit a creature with a melee weapon attack, you can expend one spell slot and one use of your bardic inspiration to deal force damage to the target, in addition to the weapon’s damage. The extra damage is 1d8 for a 1st-level spell slot, plus 1d8 for each spell level higher than 1st, to a maximum of 9d8. 

Bonus Proficiencies

When you join the College of Swords at 3rd level, you gain proficiency with thieves' tools medium armor and the scimitar.

If you’re proficient with a simple or martial melee weapon, you can use it as a spellcasting focus for your bard spells.

 

Fighting Style

At 3rd level, you adopt a style of fighting as your specialty. Choose one of the following options. You can’t take a Fighting Style option more than once, even if something in the game lets you choose again.

 

Dueling

When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon

Two-Weapon Fighting

When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.

Dueling

When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.

Two-Weapon Fighting

When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.

Expanded spell List

When you choose this subclass the spells: Mind Sliver, Find Familiar, Shield, Counterspell and Revivify are added to your bard spell list.

Extra Attack

You can attack twice when you use your attack action

Battle Magic

At 14th level, you have mastered the art of weaving spellcasting and weapon use into a single harmonious act. When you use your action to cast a bard spell, you can make one weapon attack as a bonus action.

Previous Versions

Name Date Modified Views Adds Version Actions
11/11/2019 7:07:29 PM
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