Base Class: Barbarian
Battleborn are amongst the most deadly of all Barbarian. Always feeling the thrill of battle calling to them and losing them self in it. Always seeking out newer and mighty foes to best.
Battle Proves
At 3th level, you adopt a particular style of fighting as your specialty. Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again.
Great Weapon Fighting
When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.
Two-Weapon Fighting
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
Raw Fury
You can channel fury into your weapon strikes. While you’re raging, your hits with a melee attack do a extra 1d6 weapon damage.
Battle Fury
At the start of your turn while raging, if you’ve taken any damage since the beginning of your last turn, you must make a Constitution saving throw to maintain control. The DC equals 10, or half of the total damage you’ve taken from attacks since your last turn, whichever number is higher. On a failed save, you must move directly towards the nearest emermy to you and use the Attack action against that creature. If there is more than one possible target, the DM chooses the target. You then regain control for the remainder of your turn.
Victorious Rush
At 6th level, defeating a foe in battle give you the sudden rush of adrenaline and rejuvenation to continue on to your next foe. Whenever you defeat an enemy while raging, you regain hit point equal to 1d6 + your constitution modifier.
Focus Rage
Beginning at 10th level, you can’t be charmed or frightened while raging. If you are charmed or frightened when you enter your rage, the effect is suspended for the duration of the rage.
Retaliation
Starting at 14th level, when you take damage from a creature that is within 5 feet of you, you can use your reaction to make a melee weapon attack against that creature.
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