Base Class: Barbarian
Thundering across the plains, the steppe, or the desert, barbarians who follow the Path of the Conquering Horde are a terrifying sight to behold. Your skills are the product of the hard discipline of your people's nomadic life. An expert rider and archer, you shoot from the saddle, raining arrows on your enemies to weaken them, then charge in to finish them off.
Horse Archer
Starting when you choose this path at 3rd level, while you are raging and mounted, you gain the rage bonus to your damage roll when you hit with a shortbow, longbow or thrown weapon attack. If your turn ends and you haven’t attacked a hostile creature since your last turn or taken damage since then, your rage does not end if you are mounted and have directed your mount to move at least 30 feet in a straight line.
Overpowering Charge
Starting at 6th level, while you are raging and mounted, if you ride at least 30 feet straight toward a target and then hit it with a melee attack, the target must make a Strength saving throw or be knocked prone. The DC for this saving throw is equal to 8 + your proficiency bonus + your Strength modifier.
Fresh Horses
Starting at 10th level, while you are mounted, you can control a number of additional mounts up to your Wisdom modifier (minimum 1) as long as they are within 5 feet of you or another mount you control. Each mount must be of a size you can ride. You can move directly from one mount to another mount of the same size within 5 feet of you without spending any additional movement.
Swift as the Wind
Starting at 14th level, while you are raging and mounted, your mount's movement does not provoke opportunity attacks when you direct it to Dash or Dodge.
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