Base Class: Sorcerer
I took the storm Sorc and made it fire theamed changed the control weather abillity to control flames and let them add Cha to Fire damage
Flame Speaker
The arcane magic you command is infused with elemental fire. You can speak, read, and write Primordial. Knowing this language allows you to understand and be understood by those who speak its dialects: Aquan, Auran, Ignan, and Terran.
Tempestuous Magic
Starting at 1st level, Whenever you cast a fire spell You can add your Cha modifier ({{modifier:Cha}}) to the damage roll. In addition you can use a bonus action on your turn to cause whirling Burst of elemental fire to briefly surround you, immediately before or after you cast a spell of 1st level or higher. Doing so allows you to fly up to 10 feet without provoking opportunity attacks.
Heart of the Volcano
At 6th level, you gain resistance to Fire damage. In addition, whenever you start casting a spell of 1st level or higher that deals Fire damage, Fiery magic erupts from you. This eruption causes creatures of your choice that you can see within 10 feet of you to take Fire damage (choose each time this ability activates) equal to half your sorcerer level.
Fire Guide
At 6th level, you gain the ability to subtly control Flames around you.
As an action You choose nonmagical flame that you can see within 60' and that fits within a 10-foot cube. You affect it in one of the following ways:
-
You instantaneously expand the flame 5 feet in one direction, provided that wood or other fuel is present in the new location.
-
You instantaneously extinguish the flames within the cube.
-
You double or halve the area of bright light and dim light cast by the flame, change its color, or both. The change lasts for 1 hour.
-
You cause simple shapes—such as the vague form of a creature, an inanimate object, or a location—to appear within the flames and animate as you like. The shapes last for 1 hour.
You can use this ability a number of time equal to your Charisma Mod
Fire’s Fury
Starting at 14th level, when you are hit by a melee attack, you can use your reaction to deal Fire damage to the attacker. The damage equals your sorcerer level. The attacker must also make a Strength saving throw against your sorcerer spell save DC. On a failed save, the attacker is pushed in a straight line up to 20 feet away from you.
Fire Soul
At 18th level, you gain immunity to Fire damage.
You also gain a magical flying speed of 60 feet. As an action, you can reduce your flying speed to 30 feet for 1 hour and choose a number of creatures within 30 feet of you equal to 3 + your Charisma modifier. The chosen creatures gain a magical flying speed of 30 feet for 1 hour. Once you reduce your flying speed in this way, you can’t do so again until you finish a short or long rest.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
12/11/2019 9:03:09 PM
|
15
|
0
|
1
|
Coming Soon
|
|
|
12/11/2019 9:06:38 PM
|
5
|
1
|
--
|
Coming Soon
|
Comments