Wizard
Base Class: Wizard

Students of this school believe that progress is made through using the available resources the have. They have a history of being confused with necromancers, though their magic is much less forgiving. these wizards mix together the power of life and destruction, and form life force to their will. They have mastered their craft through countless hours of experimentations and studying, bridging the gap between the magic world and the earthly world. 

Many wizards of this tradition are Tieflings and Necromancers, and take pride in controlling the lives around them. their powers not only provide a means of pleasure at the powers of a reaper, but also makes them feared and respected, as well as worshipped in some circles.

wizards in this school are Saints to some, but the other schools regard them as worse than devils.

 

Life Drain

Becoming Fluent in the mastery of your own life force, you have figured out a way of drawing it out of others.

as a bonus action on your turn, they can roll a constitution save to see if you succeed in drawing life force from an entity in the area. If they fail roll 1d4 and regain 1 charge with the energy you can choose to charge an attack, load a weapon with magic damage, or heal someone. 

Life Gem

At level 2, you can take 6 hours to create a gem out of arcane energy that can hold life force energy. there are a set amount of charges equal to your Intelligence modifier. each charge deals 1d4 damage, and ranks up at levels. you take  damage equivalent to your gem charge damage, to put a charge into the gem.

Overtax

With becoming familiar to your tradition, you have found how to push your body to the limits to power your on spells. once per long rest, you can overtax your body to double the damage of your spell, by taking 1/2 the original damage.

Self Drain

At 2nd level, you can drain your own life force to empower yourself, or the others around. when you use this spell, pick a die, then roll that die and take the damage you roll with it, and then use the die to empower an attack, ally attack, or heal.

Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes