Base Class: Wizard
A wizard cursed with an insatiable love for juice-filled plant offspring. Harnesses the power of fruit themed abilities to aid your comrades in battle.
Fruit Savant
Beginning when you select this school at 2nd level, the gold and time you must spend to copy any transmutation or conjuration spell into your spellbook are halved.
Sweet Barrier
At 2nd level, once per long rest, as an action you can pour all of your magic into a protective barrier of fruit trees in a 15ft line. Allies that stand behind the trees gain half cover. The trees decay after a minute.
When you use this feature, you can’t cast spells other than cantrips until the end of your next turn.
Embed Fruit
Beginning at 6th level, you can use your bonus action to embed any touch spell onto a piece of fruit. The spell activates if any creature bites into the fruit.
Fruit Basket
Beginning at 10th level, you can summon a basket of different fruits with varying effects. You can pull as many fruits equivalent to half of your spellcasting modifier per long rest.
Banana: Cast grease spell on impact
Cherry: Each cherry explodes in a 15ft radius. One cherry explodes dealing 1d10 ice damage and all enemies perform a dex saving throw, on a fail those creatures are immobilized until they can succeed a strength saving throw, or until 1 minute elapses. The other explodes dealing 2d8 fire damage.
Orange: Resistance to non-magical attacks on consumption. The effect lasts 1 round per slice
Grapes: Eight grapes. Heals 1d6 per grape
Peach: When a creature makes contact with this item, that creature makes a Wisdom saving throw. On a fail, that creature is charmed for 1 minute.
Embed Fruit Requiem
Starting at 14th level, once per long rest, you can channel your love for these juicy bad boys by using your reaction to store any inanimate item or structure that fits into a 10ft cube into a piece of fruit. This includes any information carried by that object such as forces acting on it or magic that had been cast on it. For example: a dagger traveling at high speeds can be captured within a fruit. When that fruit is broken, the dagger continues flying as if nothing had stopped it. You must be within 5ft and have visual contact with the object in order to perform this.
Previous Versions
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