Barbarian
Base Class: Barbarian

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Burning Sands

Starting at level 3 when you choose this subclass When you enter your rage your blood boils, along does the air you breathe. You have fire resistance. During your rage, you have cold resistance, and deal 3 fire damage to anyone who starts their turn within 10 feet of you. As a bonus action, you may take 1d12 fire damage, to deal 1d6 + your Constitution modifier as fire damage to all targets in your aura's range.
 
 
The damage you take along with the damage you deal to creatures with in your range increases at level 6(2d12/2d6), 10(3d12/3d6) and 14(4d12/4d6)

Scorched Earth

Starting at level 6 the flames become one with your blood stream and leap out onto those who attack you, whenever your hit with a melee attack you can use your reaction to cause fire to spill from your wound, the target must make a DEX save, on a fail it takes 2d10 fire damage, half as much on a successful one. you can use this ability a number of times equal to your Constitution Modifier per long rest

Soulflare Wave

Starting at Level 10 Your flames burn hotter than the Hells. As a bonus action, you may take 2d10 fire damage to deal the same amount, plus your Constitution modifier as fire damage to all targets within your aura, disregarding resistance and immunity. You may do this twice per long rest

Hephaestus' SoulFury

At level 14 Your rage reaches its absolute limit. As an action you can cause a blast of everlasting flame to erupt from the ground, consuming everything within your aura. Every creature within your aura must make a Constitution save, taking 4d10 fire damage that ignores resistances and immunities, or half on a success. Also on a failure, the targets suffer a -2 to their highest and lowest stats until their next long rest as the flames bur their mind and body. You may use this feature once per long rest

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