Warlock
Base Class: Warlock

A hybrid of Archfey and Hexblade patrons, this pact is designed to counterbalance Hexblade's darker, more violent tendencies with the glamourizing effects of the Archfey. The warlock calls upon the powers of an archfey or fey creature that is adept in both swordsmanship and fey magic; the Raven Queen can be included among such patrons.

Expanded Spell List

The Fey Swordmaster allows the Warlock to choose how they wish to fight by granting them a choice of spells from the Archfey and Hexblade expanded spell lists. The Warlock may only choose one from each.

At 1st level, you can choose one of each of the following: Faerie Fire or Sleep and Shield or Hunter's Mark
At 3rd level: Calm Emotions or Phantasmal Force and Blur or Branding Smite
At 5th level: Blink or Plant Growth and Blink and Spirit Guardians
At 7th level: Dominate Beast or Greater Invisibility and Phantasmal Killer or Freedom of Movement
At 9th level: Dominate Person or Seeming and Flame Strike or Cone of Cold

Fey Hex

When attacking with any weapon that lacks the two-handed property and that the warlock is proficient with, each creature that the warlock attacks in a 10-ft cone must make a Wisdom save versus their Warlock spell save DC. Any creature that fails will be charmed or frightened (warlock's choice). You may add your Charisma bonus instead of STR/DEX to attacks against all charmed/frightened creatures. (This extends to any bound weapons created or adapted through the Pact of the Blade.)

Zephyrus' Shroud

Your patron teaches you how to become as light and unassuming as a gentle breeze as a defensive tactic. Starting at 6th level, you can vanish in a puff of white smoke in response to harm. When you take damage, you can use your reaction to turn invisible and teleport up to 60 feet to an unoccupied space you can see. You remain invisible until the start of your next turn or until you attack or cast a spell.

Aegis of Glamour

A glimmer of fey light renders those afflicted by your fey hex less capable of harming you or your allies, either physically or mentally. At 10th level, anyone charmed or frightened by your Fey Hex has disadvantage on their rolls to save against the condition. In addition, they gain disadvantage to attacks against any of the Warlock's allies.

Synchronous Strike

At 14th level, the Swordmaster themselves comes to aid you in battle. Once per day, when you make a melee weapon attack, you may summon a personification of your Patron. Said patron appears in a flanking position relative to you, and you roll an additional melee weapon attack and damage for the patron's avatar. The avatar wields the same weapon as you, whether it is a created or bound pact weapon. The patron's attack is considered magical for the purpose of damage reduction. This attack may trigger your Fey Hex as normal.

You may not use this ability again until you have completed a long rest.

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