Base Class: Bard
Years of Study
3rd-Level College of Psychiatry Feature
Long hours pouring over books have given you keen insight into the nature of the mind. Upon taking this subclass at level 3 you gain proficiency in the insight skill. If you are already proficient in this skill, you instead gain expertise.
Barbed Wit
3rd-Level College of Psychiatry Feature
Your sharp tongue can falter even the strongest of assaults. You learn the Vicious Words cantrip if you didn’t already know it, and the damage die becomes equal to your Bardic Inspiration die. Additionally, when a feature fails their saving throw against your Vicious Mockery, you can expend one Bardic Inspiration Die to learn one of the following:
- Damage resistances/immunities
- Damage vulnerabilities
- Any two saving throw modifiers
Mental Fortress
6th-Level College of Psychiatry Feature
Your mind is now hardened against poultry insults and attempts at coercion. You gain resistance to psychic damage, and are immune to charm effects.
Words of Comfort
14th-Level College of Psychiatry Feature
Your words can give comfort and resolve to your allies even in the midst of combat. As an action, choose any number of allies within 30 feet and expend an equal number of Bardic Inspiration Dice. Any of the following status conditions affecting the chosen creatures immediately end and they gain temporary hit points equal to the number they roll on the Bardic Inspiration Die.
- Blinded.
- Charmed
- Deafened
- Frightened
- Paralysed
- Poisoned
- Stunned
Years of Study
Long hours pouring over books have given you keen insight into the nature of the mind. Upon taking this subclass at level 3 you gain proficiency in the insight skill. If you are already proficient in this skill, you instead gain expertise.
Barbed Wit
Your sharp tongue can falter even the strongest of assaults. You learn the Cutting Words cantrip if you didn’t already know it, and the damage die becomes equal to your Bardic Inspiration die. Additionally, when a feature fails their saving throw against your Cutting Words, you can expend one Bardic Inspiration Die to learn one of the following:
- Damage resistances/immunities
- Damage vulnerabilities
- Any two saving throw modifiers
Mental Fortress
Your mind is now hardened against poultry insults and attempts at coercion. You gain resistance to psychic damage, and are immune to charm effects.
Words of Comfort
Your words can give comfort and resolve to your allies even in the midst of combat. As an action, choose any number of allies within 30 feet and expend an equal number of Bardic Inspiration Dice. Any of the following status conditions affecting the chosen creatures immediately end and they gain temporary hit points equal to the number they roll on the Bardic Inspiration Die.
- Blinded.
- Charmed
- Deafened
- Frightened
- Paralysed
- Poisoned
- Stunned
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