Base Class: Wizard
A master of illusions and playing with those around you. Be it escaping impossible odds tricking those around you or deception and scams you are a performer and your performing is your art. You can choose your type of performance whether an escape artist or a simple lover of parlor tricks it's all up to you.
Performers Tricks
At level 2
These are just a few examples of magic tricks you can do talk with your dm and discuss more possible tricks for your character
The Rabbit a beloved classic pulling the rabbit out of the hat well not all of us always have hats lying around but don't you fret any hole large enough to fit your hand can allow you to pull out one of these illusionary rabbits but the rabbit will vanish after a minute or upon being put back in the hole it was pulled out of
A Lovely Bouquet with a flick of the wrist a beautiful arrangement of flowers are at your fingertips they can be of any type and color you want but of course, they are fake and will disappear after 10 minutes
Visual Effects with a quick hand movement you can summon several glowing sparks from your hand they can look like embers or small sparks it's up to you they do glow but not enough to provide light in the dark really they just look a bit pretty
The Show Must Go On
At level 2
Once per long rest, you can cast any non-damaging illusion spell without expending a spell slot.
At level 6 the number of uses raises to 2 and at level 14 raises to 3
Escape Artist
At level 6
Once per long rest, you can use this ability to cause one of the effects listed below
Straight Jacket Escapee you get advantage when breaking out of grapples or restraining spells for one hour
Hold Your Breath you gain the ability to breathe underwater for one hour
Box Of Swords you have resistance to piercing damage for one hour
Sawed In Half you have resistance to slashing damage for one hour
Diversion Tactics
At level 10
Sacrifices must be made to divert the audience and someone has to take the hit but it ensures the show will go on
Once per long rest when an enemy is targeting you with a melee attack you can divert their attention to one of your allies
Master Performer
At level 14
You've mastered the art of illusions and trickery you can cause disadvantage on anyone trying to see through your illusions an amount of times equal to your intelligence modifier
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