Warlock
Base Class: Warlock

You have been chosen by The Great Red to be a part of spreading his majesty.  The Great Red is the largest, and most powerful Dragon in the known world, and his dominion is large and growing.  You ensure he has eyes among his kingdom, and that his wishes are being met, for this service he has imbued with a sliver of his great majesty.

Expanded Spell List

The Fiend lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Fiend Expanded Spells

Spell Level

Spells

1st

burning hands, command

2nd

heat metal, see invisibility

3rd

protection from energy, stinking cloud

4th

fire shield, compulsion

5th

cloudkill, dominate person

Blessing of the Dragon

When you are chosen by a The Ancient Red you gain its blessing and its greed.  Starting at 1st level you gain the desire to acquire treasure and seek wealth.You learn to speak Draconic and, as an action, you can cast the spell detect magic.

Ancient's Breath

Starting at 6th level, you can breathe the fiery destruction of The Great Red, breathing it as a torrent of damaging energy. As an action, on your turn, you may expend a spell slot and use this breath weapon, requiring all creatures 15 ft. cone to make a Dexterity saving throw against your Warlock spell save DC, on a failed save it takes 3d4 + your charisma modifier plus 2d4 fire damage per spell level above first, otherwise it takes half damage.

 

Blood of the Great Red

You gain resistance to fire damage.  In addition, if you succeed on a saving throw against fire you take no damage.

Aspect of the Dragon

Once you reach 14th level, you can assume the form of a Red Dragon aspect. You may take on several forms, including a horned crest, draconic eyes, scaly skin, and any other features that are directly reminiscent of your patron.

You transform on your turn using a bonus action, which grants the following abilities:

  • Webbed dragon wings sprout from your back, granting you fly speed 60 ft.
  • As a bonus action on your turn, you may level your draconic gaze to a creature within 60 feet of you.  The creature must make a Wisdom saving throw against your Warlock spell save DC or become frightened of you for 1 minute.  A creature affected by this repeats this save at the end of each of its turns, and a creature that saves against this effect may not be subject to it again for 24 hours.  While a creature is frightened up you, they have disadvantage on saving throws against your spells and abilities, and you have advantage on attack rolls against this creature.
  • The damage dice of your Ancient's breath increases from d4's to d6's.

Once you use this ability, you cannot use it again until you complete a long rest.

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