Warlock
Base Class: Warlock

For eons people of all cultures have feared what lies in the dark. Even during this most modern era of torchlight, candelabra, and magic, this fear looms. This deep seeded existential terror has begun to seep into the shadowfell, pulling with it unfathomable terrors.

One night in your formative years, a mischievous creature entered your dreams. The entity takes on many forms. Sometimes it’s an older man in pinstripes, with an odd obsession with bugs and juice. Other times a large purple, eldritch being, with a very toned butt. However the entity manifested, it gave you dark powers, in return for an eternal puberty filled with perverse nightmares!

Expanded Spell List

The Questionable Patron lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Questionable Patron Expanded Spells
Spell Level Spells

1st

dissonant whispers, sleep

2nd

gift of gab, phantasmal force

3rd

catnap, slow

4th

phantasmal killer, confusion

5th

dream, synaptic static

Hormonal Psychosis

Starting at 1st level, your patron bestows upon you the ability to alter the way your body processes fear. As an action, you can swap the effect of the frightened or charmed conditions. The duration of any condition affected this way will last until the start of your next turn, regardless of the previous duration. 

Once you use this feature, you can’t use it again until you finish a short or long rest.

My Dreams Are Worse

Starting at 6th level, when you first drop to 0 hit points, 4 Thighders are summoned around your body, as if cast by the summon lesser demons spell. The Thighders will not attack, but will attempt to move your body out of harm's way. 

You cannot use this feature again until you've finished a long rest.

I Need Mind Bleach

Beginning at 10th level, You become immune to magical sleep, and to spells and abilities that would pierce your mind, including telepathy. Any creature attempting to do so takes psychic damage equivalent to your level in this class. Targets who take psychic in this way must make a WIS saving throw against your warlock spell save DC, becoming frightened of you until your next turn on a failure. If a creatures saving throw is successful or the effect ends for it, the creature is immune to the frightened condition caused by this feature.

Now Even Monsters Are Hot!?!? Screw It!?!?

Starting at 14th level, once per long rest, whenever an aberration or monstrosity with a CR that is half your class level (rounded down) or lower strikes you with a melee attack you can use your reaction force the target to make a WIS saving throw against your warlock spell save DC . On a failure the creature is charmed by you for 1 minute or until your concentration is broken. While charmed in this way the creature gains temporary hit points equivalent to your Spellcasting modifier and treats you as an ally.

You cannot use this feature again until you've finished a long rest.

The Questionable Patron Image

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