Base Class: Warlock
The god is a master of creation they helped in the building of the world but were almost killed by other gods. For centuries their spirit has roamed the mortal plain trying to find someone that would return them to power. The powers you gain are centred around creation this makes you a powerful builder and carver of the world around you. The god communicates to you from an ancient stone totem you must speak Primordial to understand it.
Creative Interpretation
As a bonus action or reaction you are able to do 1 of these 2 things 1 per long rest.
Re-imagine Object: You are able to change a object by touching it. This means if it loses all effects over any player including damage, AC, Enchantments or all effects it has are amplified by double this includes advantage attacks and gives disadvantage to enemy's making saving throws linked to this object. This cannot be a creature and lasts for 1 hour.
Rebuild Landscape: You are able to move for 500 meters, destroy or create up to 1000 cubic meters of none magical land. When moving you must keep all the land together and if any creature is hit with it the creature must make a dexterity saving throw or take 5d10 of bludgeoning damage and depending on the lands direction become buried.
The Idol of Creation
The statue may speak to you in Primordial as the god. While you have this statue may cast all of these cantrips as bonus actions: Mould Earth, Gust, Create or Destroy Water and Produce Flame. If you lose this it will appear at the end of a long rest in one of your pockets or bags.
Conservation of Body
You are immune to being transformed, resistance to acid and necrotic.
Encased in Stone
3 creatures you chose are encased in stone. They must make a DC 15+your warlock level strength check to escape they can do this 1 per turn and nothing else.
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