Ranger
Base Class: Ranger

A ranger who uses holy magic and spells to increase their effectiveness in and off the battlefield.

Holy Archer

At level 3 you learn how to channel your holy powers into your archery. You gain access to 2 of your Templar Ranger spells that count against your max known spells.

Additionally, you can cast cantrips that affect your ranged weapon and/or ammo while holding it.

Double Shot

Starting at 7th level, when you make an attack with a ranged weapon as part of a templar cantrip, you may target up to 1 additional creatures within a 10ft radius, still within weapon range to attack. Additionally, you may choose to target the original creature 1 additional time instead of attacking multiple creatures. All bonuses and modifiers to the original attack also effect the second attack, except Hunter's Mark. You may expend an additional spell slot to add the Hunter's Mark bonus to the additional ranged attacks if an additional creature is being targeted. If you choose this option, all affected creatures are now simultaneously effected by Hunter's Mark. The Hunter's Marks both share the same duration and concentration as the original.

This feat can also work on the Rejuvenation Arrow cantrip. 

Triple shot

Starting at 15th level, when you make an attack with a ranged weapon as part of a templar cantrip, you may target up to 2 additional creatures, within a 15ft radius, still within weapon range to attack. Additionally, you may choose to target the original creature 3 total times instead of attacking multiple creatures. All bonuses and modifiers to the original attack also effect the second and third, except Hunter's Mark. You may expend up to 2 spell slots to add the Hunter's Mark bonus to the either or both the additional ranged attacks if additional creatures are being targeted. If you choose this option on additional creature(s), all affected creatures are now simultaneously effected by Hunter's Mark. The Hunter's Marks all share the same duration and concentration as the original.

This feat can also work on the Rejuvenation Arrow cantrip. 

Improved Holy Archer II

At level 7 your Templar powers grow, granting you access to another Templar spell that does not count against your known spells.

Improved Holy Archer

At level 5 your Templar powers grow, granting you access to another Templar spell that does not count against your known spells.

Previous Versions

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2/13/2020 12:23:44 AM
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