Blood Hunter
Base Class: Blood Hunter

The Order of the Pit is an ancient and dwindling Order of Blood Hunters that has been outstripped in recent years by the Order of the Profane Soul. Tailored specifically to the hunting of demons and devils, the Order of the Pit emphasizes caution in dealing with fiends that is only outstripped by their zeal for killing them.

Rite of the Hellion

Your Rite Damage is typeless, and cannot be modified by resistance or vulnerability, When a creature takes this Rite damage, you may amplify its effects in the same manner as if you were amplifying a Blood Maledict, If you do so, the target is Tormented by an acute knowledge of its wrongdoings and flaws for 1d3 turns. While Tormented, the creature takes typeless damage equal to double your Wisdom Modifier at the start of each of its turns.

Once you have amplified the Rite of the Hellion in this way, the Rite immediately fades. Even if you later reactivate the Rite, you may not amplify it again until you have completed a short or long rest.

Blade of Status

Your physical form begins to warp, manifesting demonic traits, These may take the form of horns, blackened or burning eyes, unnatural skin tones, or other similar traits common to those of demonic heritage. For a fuller discussion of these traits look at the various official descriptions of tieflings.

In addition, you gain resistance to fire damage,.

You also gain a weapon symbolic of your status as an ascending force within the Nine Hells. This weapon takes the form of any simple or martial melee weapon of your choice, and is wrought of obsidian and hell forged iron.

If at any point your Blade of Status is separated from you it can be summoned back to its scabbard or your hand, this does not cost an action or bonus action and does not need to happen on your turn.

You may only use Rite of the Hellion or the Rite of the Flame on your Blade of Status, but you may have both Rites active on it simultaneously if you so wish - if you do so the Rite of the Flames ignores resistance. Whenever you use either or both Rites, the damage die of your Blade of Status increases by one increment - i.e. a dagger would increase from 1d4 to 1d6 piercing damage. This increase lasts until the Rite fades.

Demonic Over Channel

When you activate your Demonic Over Channel you gain the following benefits:
-You gain a flying speed of 45 feet.
-Every creature of your choice withing five feet of you at the end of your turn takes magical fire damage equal to your wisdom modifier.
-Your size increases by one degree.

These effects remain for a number of rounds equal to your Wisdom Modifier. You may choose for this effect to last longer, but for every round beyond your Wisdom Modifier, you gain one level of exhaustion when the Over Channel ends.
When your Over Channel is active, you must make saving throws against spells such as 'Banishment' that effect fiends.
Once you have used this feature, you must finish a short or long rest before you can use it again.

Hellish Durability

At fifteenth level, you may amplify Blood Rites of Blood Maledicts at no cost for a number of times equal to your Wisdom Modifier.

Demonic Culmination

At eighteenth level you have gained full mastery over the power of the Nine Hells and gain the following effects:

-Your Demonic Over Channel is no longer limited by your Wisdom Modifier and can be used continuously.

-Your movement speed increases by five feet.

-You have an advantage on Charisma checks.

 

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