Warlock
Base Class: Warlock

 

Whispering King

 

"...Echoing across night's pall come the whispers of the three who are one. Of sinister purpose and for reasons absconding comprehension, their demands are for death, corruption, and destruction. Once they were as one with the very weft of all things but the dirge of life and light afflicted them with torments unknowable. A sinister apotheosis then came to pass. Metamorphosis from formless minds amidst the black seas to parasites entwined with the very energies that weave this material plane. From this desecration came baleful consequence. Their whispers blighted the cosmos and birthed many of the evils that haunt our histories. Some would look to such a power to affect the cosmos and glean the promise of power for their own ends. Fools... All of them..."

- From the notes of Elritor Talis.

 

*Lore for the Whispering Kings to be added in a later version. They can of course be homebrewed or replaced for another patron/s entirely.


 

Expanded Spell List

Whispering King lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Whispering King Expanded Spells
SPELL LEVEL SPELLS

1st

inflict wounds, false life

2nd

acid arrow, darkvision

3rd

animate dead, bestow curse

4th

vitriolic sphere, confusion

5th

cloudkill, contagion

Malefic Zeal

Gain advantage when attacking with a spell that deals necrotic damage.

Whispering Wards

Starting at 6th level your patron wards you from certain dangers, granting you resistance to necrotic, poison, and acid damage.

Fell Covenant

Starting at 10th level, your patron empowers your Whispering Wards to deal 1d6 force damage against a creature that attacks you if the damage type is necrotic, poison, or acid.

Ill Infliction

Starting at 14th level you have advantage on spell attacks that deal poison or acid damage and roll a bonus 1d8 damage on necrotic, poison, and acid damage.

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