Paladin
Base Class: Paladin

Paladins that commit themselves to this Oath, commit themselves to a life encased in their armor. These individuals have a bond with their armor unlike any other, choosing to remain in metal encasement for the remainder of their days. Whilst is normal for their sallet or helmet to be removed, no other part of their body may be exposed unless dire need. 

As the Paladin gains more experience in their personal prison, they learn to utilize it more, and able to push their enhanced armor to the peak of its ability. 

Tenants of the Iron Maiden:

-Duty to the front. Your oath binds you to the frontlines, being the path of most resistance for any challenge ahead of you.

-You are the shield. -Your duty is to those who cannot defend themselves, inspiring them to learn how to protect themselves and others.

-Last one out.- You are a guardian, you are to ensure everyone's safety above your own. 

Thorns of the Iron Maiden

As a reaction, you may reduce and reflect a portion of the damage received by a melee attack made against you by rolling 2d8 Force Damage.

This feature can be used twice per long rest, gaining additional uses at levels 11, 15 and 20.

This feature is also able to be used against a ranged attacker at level 9 for half damage reflection but full reduction.

Hold Your Ground

You and your armor have bonded to a point of being an immovable object. Learning to fully utilize its full range of motion and abilities.

Your AC is given a +1 and is magical for the purpose of resistances.

As a bonus action, you are able to defend an area of your choosing. You are able to use an attack of opportunity without using your reaction to any creature leaving your defensive zone. You are then able to use your reaction for an attack of opportunity for anyone entering that zone. This zone is a 5-foot aura around you.

Colossal Might

Your will has become as hard as your armor allowing you to shield yourself or your allies against a devastating blow.

Your AC is increased by 1.

You have resistance to bludgeoning, piercing, and slashing damage from nonmagical weapons

As a reaction, you are able to reduce the damage of a critical strike to a normal attack against yourself or an ally within 5 feet. This ability recharges after a short rest.

Embodiment of Defense.

Your bond with your armor has hit is apex allowing you become a Shield of Righteousness. 

 

As an action, you gain the following befits for a minute.

- Your personal AC is increased by 2
- Crowd Control saves are made at an advantage.
- Allies within 5 ft of your flanks are considered under half cover.( Sheild is required.)

Channel Divinity

Iron Clad -Bolstering his allies with the power of his Oath, they feel more resilient by sheer force of will and bolstering their defenses. 

As an action, for one minute six creatures that the player can see have their AC increased by 3.

Unstoppable Force- As a bonus action, you have may remove one crowd controlling effect that has been targeted against you.

Calling upon your deity for assistance, and with the combined force you are able to free yourself against one crowd controlling effect targeted to you. Forgoing the save.

Previous Versions

Name Date Modified Views Adds Version Actions
2/25/2020 4:43:12 AM
20
2
5e
Coming Soon

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