Sorcerer
Base Class: Sorcerer

Your innate magic manifests in fire. You are your fire, and your fire is you.

Although this Sorcerous Origin was created for MTG, it is not tied to a specific setting or story, meaning its flavor is open to any setting and story. Regardless, ask your DM before using it.

You could easily create mages of other elements by swapping out the Pyromancer's fire damage and fire resistance for damage and resistance of other elements. For instance, you could create a cryomancer by replacing fire with cold, or an electromancer by replacing fire with lightning. As always, ask your DM before doing so.

Heart of Mancer

At 1st level, you choose one type of mancer as your ancestor. The damage type associated with each macer is used by features you gain later.

Draconic Ancestry
Mancer Type

Pyromancer

Fire

Cryomancer

Cold

Elecromancer

Lightning

Heart of Cold

At 1st level, whenever you start casting a spell of 1st level or higher that deals Cold damage, fiery magic erupts from you. This eruption causes creatures of your choice that you can see within 10 feet of you to take Cold damage equal to half your sorcerer level (minimum of 1).

Heart of Fire

At 1st level, whenever you start casting a spell of 1st level or higher that deals fire damage, fiery magic erupts from you. This eruption causes creatures of your choice that you can see within 10 feet of you to take fire damage equal to half your sorcerer level (minimum of 1).

Heart of Lightning

At 1st level, whenever you start casting a spell of 1st level or higher that deals Lightning damage, fiery magic erupts from you. This eruption causes creatures of your choice that you can see within 10 feet of you to take Lightning damage equal to half your sorcerer level (minimum of 1).

Element in the Veins

At 6th level, you gain resistance to elemental damage. In addition, spells you cast ignore resistance to elemental damage.

Cold in the Veins

At 6th level, you gain resistance to cold damage. In addition, spells you cast ignore resistance to cold damage.

Fire in the Veins

At 6th level, you gain resistance to fire damage. In addition, spells you cast ignore resistance to fire damage.

Lightning in the Veins

At 6th level, you gain resistance to Lightning and thunder damage. In addition, spells you cast ignore resistance to Lightning and thunder damage.

Mancer's Fury

Starting at 14th level, when you are hit by a melee attack, you can use your reaction to deal elemental damage to the attacker. The damage equals your sorcerer level, and ignores resistance to elemental damage.

Cyromancer's Fury

Starting at 14th level, when you are hit by a melee attack, you can use your reaction to deal cold damage to the attacker. The damage equals your sorcerer level, and ignores resistance to cold damage.

Electromancer's Fury

Starting at 14th level, when you are hit by a melee attack, you can use your reaction to deal Lightning damage to the attacker. The damage equals your sorcerer level, and ignores resistance to Lightning damage.

Pyromancer's Fury

Starting at 14th level, when you are hit by a melee attack, you can use your reaction to deal fire damage to the attacker. The damage equals your sorcerer level, and ignores resistance to fire damage.

Elemental Soul

At 18th level, you gain immunity to elemental damage. In addition, any spell or effect you create ignores resistance to elemental damage and treats immunity to elemental damage as resistance to elemental damage.

Cold Soul

At 18th level, you gain immunity to cold damage. In addition, any spell or effect you create ignores resistance to cold damage and treats immunity to cold damage as resistance to cold damage.

Fire Soul

At 18th level, you gain immunity to fire damage. In addition, any spell or effect you create ignores resistance to fire damage and treats immunity to fire damage as resistance to fire damage.

Lightning Soul

At 18th level, you gain immunity to Lightning damage. In addition, any spell or effect you create ignores resistance to Lightning damage and treats immunity to Lightning damage as resistance to Lightning damage.

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