Base Class: Fighter
Tireless and undaunted in the pursuit of their duties, these healers operate with great skill under the duress and chaos of battlefields conditions. Beyond their obvious capability as healers, the more canny among them can employ their obvious capability as healers, the more canny among them can employ their knowledge of anatomy and medicine to bolster their likewise notable capacity to inflict harm.
Field Medicine
When you choose this archetype at 3rd level, you are initiated into the fundamentals of battlefield medicine.
Drawing or stowing a healer's kit costs you no action, and you gain proficiency in the medicine skill.
Further, as an action or bonus action, you can choose a creature you can see and touch and spend one use of a held healer's kit to produce one of the following effects:
Intensive Care
At 7th level, your studies progress, allowing for more sophisticated treatments. You double your proficiency bonus for the medicine skill and gain the following abilities
Anatomical Studies
At 10th level, you can assess a foe's anatomy with great insight and precision, identifying key points of weakness.
Swift Resusciation
At 15th level with a physician's skill, you learn how to forcibly wrench the recently dead back into their mortal coil.
Doctorate of Battle
At 18th level, your talents at life saving triage and medicine become legendary. You gain the following benefits
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